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[Metal] Crash in _pthread_kill when using CommandBuffer.GetTemporaryRT o...
How to reproduce:1. Open the attached "CrashMetal" project and "ShowcaseSceneContactShadows" scene2. Enable "Main Camera" GameObject... Read more
Loading AssetBundle assets one by one with LoadAsset() does not find chi...
To reproduce:1. Open attached Unity project "AssetBundles.zip"2. in the menu bar, click test --> testload3. Observe "public stati... Read more
Editor hangs after several compile loops
How to reproduce:1. Open the attached project2. Open the "EchoWire" scene.3. Press Play, play around a bit.4. Open the "EchoWireBeha... Read more
[UnityRemote] Fatal: CheckDisalowAllocation crash when accessing camer
Steps to reproduce:1. Open QA attached project "Stripped_project.zip"2. Connect a mobile device (android/iOS)3. Open "Unity Remote" ... Read more
[Mobile Vulkan Mali] shaders with #pragma target 4.0, 4.6, 5.0 not working
Step:1. Open repro project. Inside the repro scene, there are shaders which are having #pragma target lines.2. Build with Vulkan api... Read more
[WSA] Building with a plugin that has been built for .Net 4.5 fails when...
Steps to reproduce:1. Open the attached project2. Open Build Settings3. Switch platform to Windows Store4. Build for WSA5. Observe t... Read more
Shaders turn dark in Pause mode when setting properties via Shader Globals
Steps to reproduce:1. Load attached Unity Project "ShaderGlobals" (link in comments)2. Load Scene Scenes\VisualTests\testForunity3. ... Read more
The Editor crashes in GUIView::OnInputEvent when an Event is repeatedly ...
To reproduce: 1. Open the project, attached by the tester (OnSceneGUIEvent.zip)2. Add testing.cs script to the Main Camera3. Select ... Read more
The position of the cursor is wrong in the input field
Steps to reproduce:1. Run the main scene.2. Continuously input any keys in the "input field".3. Notice that the position of the curs... Read more
Windows build crashes when loading the assembly
Reproduction steps: 1. Open "New Unity Project 4.zip" project2. Build the project for Windows3. Launch the built .exe Expected Resul... Read more
All about bugs
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