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Particle System does not render when aspect ratio is 4:3 in 5.5
Steps to reproduce:1. Open the attached project3. Open the particle_culling scene3. Play the scene4. Change the aspect ratio between... Read more
Shader.EditorCompileVariant in 2017.1 takes more time than in 5.6 on la...
To reproduce:1. Open project(link in edit) on 2017.1.0f32. Open profiler3. Play 'Stage 1 mechanical' scene (use WASD and mouse butto... Read more
[NavMeshComponents] Picking another NavMesh Agent as destination while i...
Steps to reproduce:1. Open attached Unity Project "SheepTagNavmesh.zip"2. Load Scene "Testing"3. Enter Play mode4. Select a werewolf... Read more
WWW adds "http://localhost" prefix to the URL, if the URL doesn't contai...
To reproduce: 1. Open the project, attached by the tester (wwwPrefix.zip)2. Open "scene" scene3. Enter Play mode4. Observe the conso... Read more
NullReferenceException error when starting play mode with Viewport active
To reproduce:1. Open an attached Unity project "nullreference.zip"2. Open "test" scene3. Go into Play mode4. Observe console Result:... Read more
A method with PostProcessSceneAttribute is not called after loading the ...
How to reproduce:1. Open the attached "PostProcessScene" project and "Scene_1" scene2. Observe the Loader.cs and SceneProcessor.cs s... Read more
[iOS][Cardboard][OpenGLES][Regression] Black Screen on VR Cardboard Buil...
Steps to reproduce:1. Open attached project ("TST VR-small.zip")2. Build and run on iOS device Result: screen on the iOS device is b... Read more
Crash in "AudioSource_CUSTOM_SetCustomCurve" When AnimationCurve is set ...
To reproduce:1. Open attached Unity project "Crash.zip"2. Open "crashScene" scene3. Go into Play Mode Result: Unity crashes instantl... Read more
Editor crashes at mono_jit_runtime_invoke when setting AnimationPlayable...
Steps to reproduce:1. Download repro_931383.zip and open "test" scene2. Enter play mode3. editor crashes Results: editor crashes whe... Read more
Previously referenced scriptable object in a prefab gets corrupted after...
Steps to reproduce:1. Open attached project "UnityBug.zip"2. Right click in the Project View and create two new scriptable objects("... Read more
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