Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.3.4p4
Issue ID
790853
Regression
No
[IL2CPP] Not all files get removed and increase game file size
Not all files get removed and increase game file size.
Files:
\Payload\[appname].app\Data\methods_pointedto_by_uievents.xml
\Payload\[appname].app\Data\platform_native_link.xml
\Payload\[appname].app\Data\preserved_derived_types.xml
\Payload\[appname].app\Data\Managed\ICallSummary.txt
\Payload\[appname].app\Data\Managed\UnityICallRegistration.cpp
Folder:
\Payload\[appname].app\Data\Managed\tempUnstripped
and probably more.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment