Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b22
Issue ID
790910
Regression
Yes
Build and Run hotkey & master menu not working
Version 5.4.0b22 (518a15457bf6)
Fri, 10 Jun 2016 20:29:39 GMT
Branch: 5.4/staging
1. What happened
Workaround available: use build settings menu
Build and Run hotkey and high level menu doesn't work on Win 8.1
2. How we can reproduce it using the example you attached
To repro:
1) Go to File
2) Use the hotkey (Cntl-B). Nothing happens.
3) Go to Build Settings and select Build. Project will build.
4) Go to Build Settings and select Build and Run. Project will build and deploy.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment