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1
votes
Fixed

Shadowmap matrices are not set before LightEvent.AfterShadowMap is trigg...

Shadows/Lights

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Apr 25, 2016

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Version/s: 5.4.0b15

Repro steps: 1) Open the project and [Moonshine].scene 2) Notice the volumetric lighting in the scene 3) Play and try moving around ... Read more

0
votes
By Design

[PCMReaderCallback] Streamed audio clip is cut short

Audio

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Apr 25, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open the attached project 2. Change the audio file path in Scripts/TestComponent.cs 3. Play the app in the edit... Read more

0
votes
Fixed

Progress bar does not show while hashing assets

Asset Import

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Apr 25, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open the attached project 2. Select Unity Support -> "Create 100 x 100Mb Text Files" from the top menus 3. Sele... Read more

1
votes
Fixed

Unity Ads doesn't work with iOS

Ads

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Apr 25, 2016

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Version/s: 5.4.0b15

Read more

0
votes
Postponed

[Terrain][Lightmap] Building lightmap for big terrain freezes editor

Progressive Lightmapper

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Apr 25, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1. open users attached project 2. build lightmaps - starts using too much memory causing computer to be unusuab... Read more

1
votes
Fixed

[HLSLcc] GLES3 compiler produces incorrect code when comparing a boolean...

Shaders

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Apr 25, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached "Case 791476 repro" project 2. Select "test.shader" shader and click "Compile and show code" 3.... Read more

0
votes
By Design

WebGL build System.StringComparison.OrdinalIgnoreCase is case sensitive

WebGL

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Apr 25, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open "case_791466- repro" project 2. Open "Test" scene 3. "Build and run" WebGl build 4. Open javaScript cons... Read more

0
votes
Won't Fix

[iOS][GLES]DepthTextureMode.Depth on Metal Devices produces artifacts

iOS

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Apr 25, 2016

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Version/s: 5.3.4p4

Repro steps: 1) Open the project and demo scene.scene 2) Change the Graphics API for iOS to GLES2/3 3) Build and run it on newer dev... Read more

0
votes
Fixed

[Win] Light & reflection probes set to OFF in mesh renderer after upgrade

Global Illumination

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Apr 25, 2016

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Version/s: 5.4.0b16

To repro: 1. Open attached project RefProbesUpgrade 2. Open scene baked 3. Select sphere 4. Notice that both light and reflection pr... Read more

0
votes
Fixed

[FSBTool and Unity][Crash] Importing a very small wav file crashes FSBTo...

Audio

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Apr 25, 2016

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Version/s: 5.4.0b3

Steps to repro: 1. Launch Unity 2. Import the attached wave file which is a very small file Note that FSBTool crashes on 5.4.0.b16 ... Read more

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