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Editor crashes during lightmap bake
Steps to reproduce:1. Download attached project.2. Open scene level2_2 (Assets/scenes).3. Bake lights with Ligthmapper set to Progre... Read more
Assemblies built with .NET 4.6 are not loaded on their first import
Steps to reproduce:1. Delete 'Library' folder from the attached project (important)2. Open attached project3. Select "dotnet 35 scri... Read more
Parent ContentSizeFitter doesn't update own size when child's ContentSiz...
To reproduce:1. Open user's project2. In Hierarchy window, check Parent object height - it's 3003. Find and disable Granchild object... Read more
Unity crashes at the Home screen when Bullguard software is installed
Bullguard software interferes with Unity Editor and causes a crash to it We have contacted Bullguard and made them aware of the issu... Read more
[Android] An application crashes if Development Build is enabled, on dev...
Reproduction steps:1. Open the attached project "ReproProjezt.zip";2. Enable Development Build in Build settings;3. Build the scene ... Read more
Prefab with Skinned Mesh Renderer unable to Apply changes made to Bounds...
Steps to reproduce:1. Open QA attached "SkinnedMeshRendererTest.zip" project2. Select Cube in hierarchy3. In the Skinned Mesh Render... Read more
Sprite Atlas pack preview not correct when deleting asset after re-addin...
Sprite Atlas pack preview not correct when deleting asset after re-adding asset 1. Open attached project2. Create sprite atlas3. Add... Read more
VR Suffers from heavy CPU performance spikes when Realtime GI Lighting i...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Launch build4. Connect and observe Profiler or... Read more
MonoBehaviour::OnAudioReadFilter processing does not affect audio when A...
To reproduce:1. Open the "UnityPlayOnAwakeBug" scene in the attached project2. Select the "Trigger Source" Game Object from the Hier... Read more
[Speech] - 2017 : There is an exception when trying to use speech in Ho...
Anytime a user tries to play or load a scene that is using Speech (Dictation, Grammar, Keyword) an exception gets thrown in the cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size