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[iOS 11] Some characters are shown as a question mark
To reproduce:1. Open project attached by the user2. Build and run it on iOS 11 device Expected result: Every character should be sho... Read more
[iOS] SystemInfo.supportedRenderTargetCount returns incorrect number of ...
To reproduce:1. Open project attached by QA2. Build project for iOS (with "main" scene) and run it on a device3. In the corner of th... Read more
[iOS] ios11 (iPhone) Build crash in Unity 2017.2 when launched in landsc...
Builds containing Unity ARKit Plugin (https://www.assetstore.unity3d.com/en/#!/content/92515) crashes if device is in landscape mode... Read more
'!dest.m_MultiFrameGUIState.m_NamedKeyControlList assetion fail when ent...
Repro steps:1. Open scene1 from the attached (empty) project, or open any other project.2. In the editor, press Ctrl + P (play) foll... Read more
[WSA] Exception: Failed to locate is thrown when opening Build Settings ...
Steps to reproduce:1. Open the attached project2. Open Build Settings3. Switch platform to Windows Store4. Observe the exception:Exc... Read more
BasicPlayableBehaviour OnBehaviourPlay does not always get triggered in ...
Steps to reproduce:1. Open attached ‘BasicPlayableBehaviour.zip' Unity project2. Open scene ‘Test'3. Enter Play mode Expected result... Read more
Activation Track does not revert state of GameObject if an Animation key...
How to reproduce:1. Open attached "TimelineTest" project and "Test" scene2. Select the "Director" GameObject and open Timeline windo... Read more
[Android VR | SPS] Render Viewport Scale changes in Single Pass Stereo m...
In a Gear VR player using Single-Pass Stereo built with Unity 2017.2.0b11, if the Render Viewport Scale is changed via script then t... Read more
If user doesn't sign in after loading cloud project for the first time a...
DESCRIPTION:If a user opens the editor, loads a project from the cloud for the first time, does not / cannot sign in, and exits thei... Read more
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