Search Issue Tracker

0
votes
Fixed

[Cursor][Windows] Confined cursor can go out of the top side of a game w...

Input

-

Apr 17, 2016

-

Version/s: 5.3.4f1

Reproduction steps: 1) Open "ConfinedMouseRepro" project 2) Build for standalone (make sure that "Default" scene is included) 3) Run... Read more

0
votes
Fixed

OnRectTransformDimensionsChange callback is triggered due to rounding er...

UI

-

Apr 17, 2016

-

Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project 2. Open scene "OnRectTransformDimensionsChange Callback Repro" 3. In hierarchy, fully ... Read more

1
votes
Fixed

[Prefabs] Applying Changes To Specific Prefab Results in Crash at Calcul...

Assets Management

-

Apr 17, 2016

-

Version/s: 5.4.0b14

How to reproduce: 1. Open the attached project 2. Open TechDemoScene1 scene 3. Find "Green Building" prefab in hierarchy 4. Select i... Read more

0
votes
By Design

[UNET] NetworkServer.SendToAll does not send message using NetworkServer...

Networking

-

Apr 16, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Download and import attached user project. 2. Open scene: NetMessageTest 3. Press play. 4. Press Setup Serv... Read more

0
votes
Fixed

[iOS] Using Fastest Smallest Optimization Level returns incorrect C# cal...

IL2CPP

-

Apr 16, 2016

-

Version/s: 5.3.4f1

1. Open project from link attached below 2. Build to iOS with IL2CPP 3. Application will throw NullReferenceException into XCode con... Read more

0
votes
Fixed

JsonUtility.ToJson serializes values incorrectly

Scripting

-

Apr 16, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1) Open the latest attached project. 2) Open scene 'TestScene'. 3) Press play. The Test.cs script is used to co... Read more

0
votes
Postponed

"Exception: GetMonth" when trying to get month from System.Globalization...

Mono

-

Apr 16, 2016

-

Version/s: 5.3.3f1

Reproduction steps: 1) Open "789097_Repro.zip" project 2) Open "asd" scene and enter playmode 3) Press "space" button and watch Exce... Read more

0
votes
Fixed

[Inspector] Moving camera via inspector variables spikes calls in Inspec...

Inspector Functionality

-

Apr 16, 2016

-

Version/s: 5.4.0b14

Moving a camera via inspector transform position variables spikes calls (up to 130k) on Enumerator.MoveNext in InspectorWindow.DrawE... Read more

0
votes
Won't Fix

OffMeshLink detection distance should be adjustable, independent from ag...

AI

-

Apr 16, 2016

-

Version/s: 5.3.4p1

Currently the OffMeshLink detection distance is 2.25 times greater than the agent radius. Sometimes jumping looks odd when unit jump... Read more

4
votes
Fixed

[2D][VR][5.4 regression] Sprites lose materials when entering play mode

2D

-

Apr 16, 2016

-

Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project "789063.zip" 2. Open scene "repro" 3. Drag sprite "Circle" to the hierarchy 4. In game... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.