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[Android] .NET 4.6 builds with any Stripping level crash on startup
Builds for android with NET 4.6 and any Stripping level (Strip assemblies, Strip Byte Code, Use micro mscorlib) crash on startup Ho... Read more
Sound is choppy when playing the scene
To reproduce: 1. Open the project in 2017.1.b07, attached by the tester (Hold Your Positions!.zip) 2. Open the "D_small-town" scene... Read more
Editor leaks memory when using the Hierarchy search
To reproduce: 1. Open the project, attached by tester (hierarchyMemoryLeak.zip) 2. Open the "scene" scene 3. In Hierarchy, write "G... Read more
Quantization artifacts in RenderTexture with ARGB32 8 bit format
In Linear color space, it can be observed that quantization problem is occurring with ARGB32 8 bit format when RenderTextures are us... Read more
Editor crashes in VideoClipPlayback::GetImage after the Video Player has...
To reproduce: 1. Open the project, attached by the user (CrashReport.zip) 2. Open the "Test" scene 3. Enter Play mode 4. Click righ... Read more
Crash in ARNativePlugin.arwInitialiseARWithOptions() when entering Play ...
To reproduce: 1. Open user's project, scene InsertCard 2. enter Play mode Note: often have to repeat steps 1&2 a couple times to get... Read more
Overlay canvas is displayed differently on each Game View
Steps to reproduce: 1. Open attached project "922883.zip" 2. Open "test" scene 3. Open two game views with different dimensions 4. E... Read more
CalculatePath() fails to find a path between two valid connected locations
Steps to reproduce: 1. Open the attached project(PathBug.zip) 2. Open the Assets/BadPath.unity scene 3. Play the scene (Ensure the N... Read more
Timeline Track does not react to Mute/UnMute properties during Playmode
1. Open the attached "TimelineBug" project and "Repro" scene 2. Select Cube prefab in Hierarchy, if you are using Default Editor lay... Read more
Coroutine started from Awake on object with NetworkIdentity does not run...
Steps to reproduce: 1. Open QA attached "CoroutineAwakeNetworkIdentity.zip" 2. Enter play mode 3. Observe only 1 being output to con... Read more
All about bugs
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Latest issues
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