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14
votes
Fixed

[Android] .NET 4.6 builds with any Stripping level crash on startup

Mono

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Jun 21, 2017

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Version/s: 2017.1.0b9

Builds for android with NET 4.6 and any Stripping level (Strip assemblies, Strip Byte Code, Use micro mscorlib) crash on startup Ho... Read more

0
votes
Duplicate

Sound is choppy when playing the scene

Audio

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Jun 21, 2017

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Version/s: 2017.1.0b10

To reproduce: 1. Open the project in 2017.1.b07, attached by the tester (Hold Your Positions!.zip) 2. Open the "D_small-town" scene... Read more

0
votes
Fixed

Editor leaks memory when using the Hierarchy search

Project Browser/Hierarchy

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Jun 21, 2017

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Version/s: 2017.1.0b9

To reproduce: 1. Open the project, attached by tester (hierarchyMemoryLeak.zip) 2. Open the "scene" scene 3. In Hierarchy, write "G... Read more

0
votes
Not Reproducible

Quantization artifacts in RenderTexture with ARGB32 8 bit format

Graphics - General

-

Jun 21, 2017

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Version/s: 5.6.1f1

In Linear color space, it can be observed that quantization problem is occurring with ARGB32 8 bit format when RenderTextures are us... Read more

0
votes
Fixed

Editor crashes in VideoClipPlayback::GetImage after the Video Player has...

Video

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Jun 21, 2017

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Version/s: 5.6.1p4

To reproduce: 1. Open the project, attached by the user (CrashReport.zip) 2. Open the "Test" scene 3. Enter Play mode 4. Click righ... Read more

1
votes
Won't Fix

Crash in ARNativePlugin.arwInitialiseARWithOptions() when entering Play ...

Deployment Management

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Jun 21, 2017

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Version/s: 5.4.0f3

To reproduce: 1. Open user's project, scene InsertCard 2. enter Play mode Note: often have to repeat steps 1&2 a couple times to get... Read more

0
votes
By Design

Overlay canvas is displayed differently on each Game View

UI

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Jun 21, 2017

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Version/s: 2017.1.0b10

Steps to reproduce: 1. Open attached project "922883.zip" 2. Open "test" scene 3. Open two game views with different dimensions 4. E... Read more

0
votes
Duplicate

CalculatePath() fails to find a path between two valid connected locations

AI

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Jun 21, 2017

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Version/s: 2017.1.0b10

Steps to reproduce: 1. Open the attached project(PathBug.zip) 2. Open the Assets/BadPath.unity scene 3. Play the scene (Ensure the N... Read more

6
votes
Fixed

Timeline Track does not react to Mute/UnMute properties during Playmode

Timeline

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Jun 21, 2017

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Version/s: 2017.1.0b10

1. Open the attached "TimelineBug" project and "Repro" scene 2. Select Cube prefab in Hierarchy, if you are using Default Editor lay... Read more

1
votes
Won't Fix

Coroutine started from Awake on object with NetworkIdentity does not run...

Scripting

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Jun 20, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open QA attached "CoroutineAwakeNetworkIdentity.zip" 2. Enter play mode 3. Observe only 1 being output to con... Read more

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