Search Issue Tracker
[WebGL] Missing Progress bar for some projects
To reproduce: 1. Open any large project (user's project and builds are added in Edit) 2. Build and run it on WebGL Expected: when l... Read more
Editor crashes in mono_add_process_object when building project
To reproduce: 1. Open the project, attached by user 2. Build standalone project Expected: editor does not crash Actual: editor cra... Read more
Particle system with distance emission do not appear when the parent obj...
Particle system does not emit if its parent object is moving with RigidBody.MovePosition(). Reproduction steps: 1. Open the attache... Read more
Clicking message in Console window opens a new Xamarin Studio instance e...
- Create a script in Unity that has two or more compiler errors - Set your default code editor in Unity's Preferences to Xamarin Stu... Read more
Running complex procedural geometry crashes unity after few chunks were ...
Steps to reproduce: 1. Open attached project 2. Open "SandBox" map 3. Play the scene Expected result: the game should not crash aft... Read more
Editor crashes when calling DestroyImmediate(gameObject) in Awake during...
It seems that crash is caused by Invoke method being called multiple times in a for loop. To reproduce: 1. Open the project, attac... Read more
Canvas Dropdown element position lost after re-sizing viewport with Canv...
Steps to reproduce: 1. Open attached project 2. Open TestScene 3. Find "Content" gameObject under Canvas->DropDown->Template->Viewp... Read more
Animated material color always returns default value at runtime
To reproduce: 1. Open project, attached by tester 2. Open scene, if not open 3. Press Play 4. Press X on the keyboard, which prints... Read more
Physics.Raycast and Rigidbody.SweepTest don't detect backfaces when Phys...
To reproduce: 1. Download attached project "queriesHitBackfaces.zip" and open in Unity 2. Open "test" scene 3. Press "Play" button ... Read more
[Android] Application crashes with Fatal signal 11(SIGSEGV) when using S...
Steps to reproduce: 1) Download attached project 'ShurikenCrash.zip' and open in Unity 2) Build and run 'Play' scene on a device 3)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder