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The gameObject icon does not save after another scene is opened
Reproduction steps: 1. Open the attached project; 2. Open the scene "Scene 1"; 3. Change the object "I want an icon" icon to some co... Read more
DrawSpriteRawFromNodeQueue crash when entering play mode with scene and ...
To reproduce: 1.Open attached project 2.Open "something.unity" scene 3.Make sure game and scene tabs are open at the same time 4.Pre... Read more
Transform pointer is not a transform instance in OnEnabled causing crash
Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Open UIObject.cs 4. Change DoBuggyThings(false) in Awake fucnti... Read more
Crash in UI::CalculateNestedAlpha when Game Object is given different pa...
Editor crashes when CanvasGroup's alpha value is changed and the game object is then given a different parent in the hierarchy by Tr... Read more
Crash in <RenderStaticBatch> and artefacts appear with a particular mesh...
Reproduction steps: 1. Open the attached project "case_898793_Crash.zip"; 2. Open the scene "Scene"; 3. Go to Game window and scale ... Read more
[Metal] Half-precision literal in HLSL is translated to float literal by...
Reproduction steps: 1) Open the attached project (HLSLHalfLiteralBecomesMetalFloatLiteral.zip). 2) Open "MobileBloom.shader". 3) Ob... Read more
BoxCollider Size values get multiplied by 2 when using EditorJsonUtility...
When using "UnityEditor.EditorJsonUtility.FromJsonOverwrite" with a BoxCollider, the Size values of the BoxCollider component get tw... Read more
Sprite selection outline box is misaligned
Sprite selection outline box is misaligned 1. Open scene "1" 2. Click on the white square in the scene Expected: The selection ou... Read more
Material Asset Bundle contains texture when texture's type is Sprite
Reproduction steps: 1) Download and open attached project ("ABDemo.zip") 2) Build asset bundles (upper menu: AB\Build) 3) Open file ... Read more
IndexOutOfRangeException when repacking a multi-paged sprite atlas into ...
IndexOutOfRangeException when repacking a multi-paged sprite atlas into a single-page sprite atlas 1. Import MetalMan texture into ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException: Index was out of range when converting subgraph properties and nodes to Subgraph Operator
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- Silent crash when multiple child GameObject Colliders are triggered while attached to a Parent GameObject with Transform Scale set as (0; 0; 0)
- Numbers of output expressions does not match number of output error is thrown when converting node to property Output