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NetworkManager allows adding a game object with NetworkIdentity instead ...
NetworkManager allows adding a game object with NetworkIdentity instead of prefab 1. What happened User is able to add game object ... Read more
Switching between platforms results into Game views resolution/aspect ra...
How to reproduce: 1. Create a new Unity project 2. Create a custom Game view resolution that is higher than the Game view window si... Read more
Draw call double in the Frame Debbuger after baking Realtime Point Light
How to reproduce: 1. Open attached Unity project "case_918299-test_sampler_float" 2. Open scene "2" 3. Select Point light in the Hie... Read more
[Standalone] Cubemap memory is not cleared when scene is unloaded
Reproduction steps: 1. Open the attached "LoadingScenes" project. 2. Build and run it as a Standalone. 3. Open Profiler, Task Manage... Read more
[Metal] Camera is rendered black (on most A8/A8X devices)
Reproduction steps: 1. Open the attached "Archive" project. 2. Go to Player Settings and switch Platform to iOS. 3. Set Graphics API... Read more
Same shader looks differently in Game and Scene views if Batching is not...
How to reproduce: 1. Open the attached "RayTrails" project and "Demo" scene 2. Inspect the Cylinder, Cylinder (1), and Cylinder (3)... Read more
[OSX] [APFS] No assets are displayed in the project folder on OSX 10.13
To reproduce: Open any project on OSX 10.13 Note: project is opened properly when loaded from an HFS+ partition Reproducible on 5.... Read more
[serialization] Crash in scripting_field_get_type after recompile after ...
Steps to reproduce: 1. Download and open project "918719.zip" (link in the edit) 2. Open "Empty.cs" script 3. Add "var storageFolder... Read more
CommandBuffer CameraEvent does not respect shader rendering queue
Steps to reproduce: 1. Download and open the attached project("CommandBufferBugProject.zip") 2. Enter Play mode Expected result: sp... Read more
[WSA] Windows Speech DictationRecognizer throws Assertion failed on expr...
Steps to reproduce: 1. Open the attached project(DictationTestProject.zip) 2. Open the DictationTest scene 3. Play the scene 4. Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations