Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.2p2
Issue ID
898768
Regression
Yes
Material Asset Bundle contains texture when texture's type is Sprite
Reproduction steps:
1) Download and open attached project ("ABDemo.zip")
2) Build asset bundles (upper menu: AB\Build)
3) Open file explorer and go to .\Assetbundle\ab\mat\
-- Notice that ui.ab 's size is bigger than .\Assetbundle\ab\tex\ui.ab 's (which means ui.ab from mat folder contains texture and material)
4) Change Texture's type from Sprite to any other (for example Default)
5) Build asset bundles once again
-- Notice that ui.ab from "mat" folder size is much lower
Expected result:
Material's asset bundle should not contain texture itself
Regression appeared in 5.4.0f3
Reproduced with:
5.4.0f3, 5.4.5p1, 5.5.3p1, 5.6.0p2, 2017.1.0b1
Unable to reproduce:
5.3.8f1
Comments (1)
-
akhara
Jun 13, 2019 09:03
Not a duplicate.
It's a different Issue. Still present in Unity 2018.4.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
This is a duplicate of issue #854601