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0
votes
Fixed

Hebrew is not recognized on Android by Application.systemLanguage

Android

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May 03, 2016

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Version/s: 5.3.3f1

Using Application.systemLanguage on Android device that used Hebrew language returns "Unknown", rather than Hebrew. Read more

0
votes
Won't Fix

[Handles] Transform handles are missing after exiting play mode

Scene/Game View

-

May 03, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Run it. Two child objects will be instantiated for cubes 4. ... Read more

0
votes
Fixed

[Profiler] CPU Usage becomes black after destroying RawImage.mainTexture

Profiling

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May 03, 2016

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Version/s: 5.4.0b16

Repro steps: 1) Open the project and Bug.scene 2) Open up the Profiler 3) Play the scene 4) Press the Destroy button in the Game Vie... Read more

2
votes
Fixed

Modifying Asset .meta files directly does not rebuild Library

Asset and Scene Management

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May 03, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open the attached project 2. Click the 'Wall' prefab 3. In the Inspector tab go down to Asset Labels 4. Add a... Read more

0
votes
Fixed

[RawImage] Crash when exiting after destroying mainTexture

UI

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May 03, 2016

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Version/s: 5.4.0b16

Repro steps: 1) Open the project and Bug.scene in it 2) Play and press Load Image in Game View 3) Wait for the Image to load 4) Clic... Read more

0
votes
Fixed

[AssetBundles] Texture corruption when changing Texture Quality in Runti...

Asset Loading

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May 03, 2016

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Version/s: 5.3.4p4

To reproduce: 1) Open attached project and the scene in it 2) Make sure in 'Preferences -> Quality Settings' that there are multip... Read more

0
votes
Fixed

[UWP][MS Bug] Vungle causes mouse to stop working when using Cursor.visi...

Windows Store Apps

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May 03, 2016

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Version/s: 5.3.4p4

To reproduce: 1. Build attached project for UWP 2. Run on x64 on local machine 3. Click "Hide mouse" and move mouse around 4. Notic... Read more

0
votes
Fixed

[Particle System] Start Size resets to 1 if not specified in Emit Params

Shuriken

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May 02, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project and its scene "test" 2. Select "Particle System" in the hierarchy and set its "Start Si... Read more

1
votes
Fixed

[SinglePassStereo] SPS + deferred + spotlights = no lighting

VR

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May 02, 2016

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Version/s: 5.4.0b17

1) Download project and setup Vive 2) Enter Play mode 3) Observe the spotlight does not cast light or shadow onto the cube. Additio... Read more

5
votes
Fixed

Unity does not include UnityEditor.iOS.Xcode in project file

iOS

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May 02, 2016

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Version/s: 5.4.0b15

How to reproduce: 1. Open a new project 2. Create a script and place it in a folder named 'Editor'. 3. Add "using UnityEditor.iOS.X... Read more

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