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[iOS] Unity doesn't accept Bundle id if it is constructed differently (c...
Reproduction steps: 1. Create new Project 2. Open PlayerSettings 3. Set Bundle Identifier to something with two dots [com.hello..wor... Read more
[VR] Debug.DrawRay in VR appears in wrong position
Steps to reproduce: 1. Open new project 2. Add cube to the scene 3. Turn on VR mode and play the scene 4. In game view window, turn ... Read more
Cutout letter in Animation Window
Steps to reproduce : - open the Animation Window and notice the Dopesheet button *Note: Regression from 5.3. Read more
Memory Leak in GfxDriver memory when unloading models
How to reproduce: 1. Open attached project 2. Open scene Scenes/Online/SOFP.unity 3. Build to iOS and run - The build can take up ... Read more
DX9 as API and OpenVR in the list crash editor on play
Steps to reproduce: 1. On new project, open player settings 2. Change Windows API to DX9 (top most) 3. Turn on VR support and add Op... Read more
[CacheServer] Cache server fails to validate a prefab that is created au...
Steps to reproduce: 1. Open attached project 2. Delete the 'torus.prefab' asset 3. Connect the editor to a cache server (just launc... Read more
Terrain grass is missing if created at runtime
Reproduction steps: 1. Open attached project "terrain_bug" 2. Make sure that "DummyTerrain" and "LayerTest" are included in the buil... Read more
[LocalSimulation] Not all particles are destroyed after ParticleSystem.S...
Steps to reproduce: 1. Open attached project 2. Open scene "ParticleIssueScene" 3. Enter play mode (make sure that scene view isn't... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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