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androidlib plugins should default to Android
The directories with .androidlib "extension" should by default be marked as compatible only with Android. Repro: Make a folder named... Read more
UV1 data is lost during AssetBundle build when Optimize Mesh Data is on
How to reproduce:1. Open the attached project "liltest2022-standalone.zip"1a. When opening in early Unity versions the following pac... Read more
[Documentation] Ray Tracing Getting Started manual out of date
[https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@17.0/manual/Ray-Tracing-Getting-Started.html] -> Re... Read more
[Android] The video lags/glitches when played on Android
Reproduction steps:1. Open the attached Project “ReproProject”2. Build and run the Project on Android3. Click the “video” button4. O... Read more
TextMeshPro just one line is allowed in the Input Field if the Line Limi...
How to reproduce:1. Open the user’s attached “IN-61685_MultiLineBugReportProject.zip” project2. Enter Play Mode3. In the top Input F... Read more
Slider with randomization on gets pushed out of the window
If you set randomization so that it covers the whole slider, the UI will be pushed outside of the window when making it smaller Repr... Read more
InitializationOperation does not fail when child operations fail.
The initialization operation should return the state failed if loading locales or preloading failed. See for more info: https://foru... Read more
Animation Preview window artifacts when selecting a clip using HDRP
Reproduction steps:1. Open the attached “FbxBug” project2. Select the “BoxAniTemp.fbx” Model in the Project window3. Open the Animat... Read more
Missing Scripts errors are being logged when running Tests on the Player...
Reproduction steps:1. Open the attached “Repro” project2. Open the Test Runner window (Window > General > Test Runner)3. Press... Read more
[Android] GPU FrameTime is obtained incorrectly with too high values in ...
How to reproduce:1. Open the "IN_61657" project2. In the Project Settings make sure OpenGLES3 Graphics API is selected3. In the Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved