Search Issue Tracker
Fixed
Fixed in 2022.3.23f1, 6000.0.0f1
Votes
0
Found in
2022.3.19f1
Issue ID
UUM-66504
Regression
No
No audio output when using the visionOS build
Reproduction steps:
1. Open the attached "PROJECTFILE" project
2. Build And Run the project for visionOS
3. Listen for audio output
Expected result: Audio is playing
Actual result: No audio
Reproducible with: 1.1.4 (2022.3.19f1)
Reproducible on: macOS Sonoma 14.3.1 (M1 Max)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP
Resolution Note (fix version 6000.0.0f1):
Audio plays as expected for visionOS apps
Resolution Note (fix version 2022.3.23f1):
visionOS apps playing sound on startup have working audio output.