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[PostProcessing] Ambient occlusion does not work in forward rendering in...
Steps to reproduce:1. Open the attached project2. Open the Assets/scatter.unity scene3. Play the scene4. Select the camera and chang... Read more
The normal of hit is wrong when calling NavMesh.Raycast
Steps to reproduce:1. Open the attached project2. Open the Assets/Main.unity scene3. Play the scene4. Observe the Console Window Act... Read more
[VideoPlayer] Repeatedly clicking pause and play video and audio gets ou...
How to reproduce:1. Open the attached project2. Run Render Texture scene on Android device3. You can play the second video, as quali... Read more
GUI Skin can be dragged straight into the Hierarchy
To reproduce: 1. Create a new project2. Create new GUI Skin3. Drag new GUI Skin into the Hierarchy4. Select the new object in the Hi... Read more
FBX file import by AssetPostprocessor causes avatar creation fails
Steps to reproduce:1. Open user attached project ("ImportTest")2. Reimport the Assets/FBX/sample_human_v02.fbx3. Observe the "avatar... Read more
Plane is not serializable
To reproduce:1. Open project2. Open test scene. Notice, that 'Workaround' field has editable values in inspector3. Open 'TestPlaneSe... Read more
[Regression][Android] If multi resolution splashes are present they are ...
Steps to reproduce:1. Open attached project2. Switch to android platform3. Build and Run project on a device Expected result: Full s... Read more
Crash in PrepareRenderNodesOnMainThreadDeprecated when selecting objects...
To reproduce:1. Open attached project (stripped.zip);2. Open "free_mode" scene;3. Attempt to select Main Camera (works with other ob... Read more
Unity crashes after setting a break point at GetComponent<Rigidbody>().a...
Steps to reproduce:1. Open the attached project(WinPhoEdited.zip)2. Open the Assets/test.unity scene3. Open the Assets/Spinner.cs sc... Read more
[Xcode 9][iOS] Warning "Missing Marketing Icon" is thrown when uploading...
Steps to reproduce:1. Create an empty project2. Build to iOS & open in Xcode3. Set up the project for uploading to iTunes Connec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size