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Different animation pops in when enabling and disabling an animation par...
Repro steps: 1. Open "AnimationBug" project 2. Enter Play mode 3. Look at the animation transitions Expected result: The animation... Read more
[iOS][Google VR] InputTracker.GetLocalRotationMagic in Window Mode gives...
Reproduction Steps: 1. Open "Google VR Rotation Error" 2. Build for iOS 3. Hold the device in portrait orientation 4. Select the top... Read more
[Android][iOS][VR] Camera stays rotated if device was at 45 degrees befo...
Steps to reproduce: 1) Download attached project 'iOS GVR Bugs.zip' and open in Unity 2) Build and run 'Main Scene' on a device 3) ... Read more
Warning appears when changing MeshFilter.sharedMesh during OnValidate()
Reproduction steps: 1. Open project attached (TerrainEngine.zip). 2. Open scene "testscene". 3. Select object "Terrain". 4. Change U... Read more
[iOS 10.2] [ReplayKit] Recorded sound is sped up and distorted
Reproduction steps: 1. Open and build the attached project into iOS device. 2. Click "Mic"(Make sure to run some background sound/mu... Read more
[Android] When the device has a second display and a script which splits...
Reproduction steps: 1. In device settings go to Developer options -> Simulate secondary displays; 2. Choose the display; 3. Open the... Read more
GetCustomAttributes return null on .NET 4.6
Reproduction steps: 1. Open the attached project 2. Make sure that Scripting Runtime Version is set to "Experimental (.NET 4.6 Equiv... Read more
Editor crashes in (KERNELBASE) RaiseException when using Marshal.GetFunc...
How to reproduce: 1. Open the attached users "CrashTest" project and "demo" scene 2. Enter playmode Expected result: Scene is pla... Read more
LoadAsset() throws The referenced script on this Behaviour (Game Object ...
Steps to reproduce: 1. Open the attached project(Own Cloud) 2. Open the scene "test" 3. Play the scene 4. Observe the warning in Con... Read more
[UNET] Local Player Authority(Client) removes Has Authority from the spa...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project 3) In the Editor, press Play and create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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