Search Issue Tracker
The Editor crashes in Rigidbody::GetVelocity when opening the specific s...
To reproduce: 1. Open the project, attached by the user (Fire.zip)2. Open the "washitsu" scene Expected: the scene is opened and the... Read more
Materials are not being loaded from asset bundle, when #pragma shader_fe...
To reproduce:1. Open attached project;2. Open scene BugReport;3. Choose GameObject Loader and press Play button.4. Notice that right... Read more
[iOS] Unsupported wide colors on new devices
Reproduction steps:1. Open the attached project.2. Build the 'Test' scene into device. Actual behavior (955685 Pics.zip):Similar col... Read more
[iOS] InvalidOperationException when trying to set provisioning profile ...
How to reproduce:1. Open the attached project or create a new one2. Make sure platform is set to iOS3. Go to Player Settings, disabl... Read more
Unity dialogs disappear when user clicks on another application
How to reproduce:1. Open new Unity project2. Click Edit -> Preferences (Same thing happens with Modules, Snap Settings and other ... Read more
'kValidSceneObjectIdentifier == res' assert after selecting a prefab and...
The bug still occurs in trunk Unity 2018.1.0a1 #3622 8e2bcab90b4e on windows and mac platform Steps to reproduce: 1. Open attached p... Read more
Lightmap static prefabs painted as trees don't cast shadow on terrain
Lightmap baking for terrain trees: non-speedtree objects will not cast shadows unless they are part of a LOD group. Steps for reprod... Read more
[Safari] WebGL canvas stays black
-e: see title, canvas just stays black--works in 2017.3.0a7, stops with 2017.3.0b1 -repro:--create new project on osx--set safari as... Read more
Quaternion.angle returns incorrect angle with itself if Quaternion value...
To reproduce:1. Open repro project2. Play scene Expected: both quaternions angles with themselves will be 0Actual: when Quaternion v... Read more
[WSA] Reference rewriter fails to process System.Type inequality operator
Steps to reproduce:1. Open the attached project(ReferenceRewriter.zip)2. Open the Assets/Scenes/Scene1.unity scene3. Switch platform... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled