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Users don't have the option to re-enable the "Are you sure" pop-up when ...
Steps to reproduce: Open or create any Project Navigate to Window > Package Manager Select "Built-in" in the left hierarchy Selec... Read more
Crash on MemoryProfiler::UnregisterAllocation when opening a specific scene
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when adding "MudBun" re...
Reproduction steps:1. Open the attached “ReproProj” project2. In the Hierarchy window, right-click and add MudBun Renderer (MudBun &... Read more
Static Editor Flags drop-down menu in the Inspector has offset "on hover...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> Create Empty3. In the Inspector, navigate to th... Read more
Unity Editor restart required when switching to Web Platform in Build Pr...
Steps to reproduce: 1. Create new Unity project 2. Open Build Profiles window 3. Make sure Web Module is installed via Unity Hub 4. ... Read more
[Android] Null reference when using InstantiateAsync
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/test.unity” Scene3. Switch to Android Platfor... Read more
Component Add popup menu appears on a different inspector when pressing ...
Steps to reproduce:1. Open the “1926520_Component_AddMenu_Repro.zip” project2. Select the “FBX” prefab in “Assets/Prefab”3. In the i... Read more
PhysicsRaycaster.ComputeRayAndDistance() does not detect mouse input on ...
Reproduction steps:1. Open the attached “PointerInputTest.zip” project2. Have a setup of at least two displays3. Build and Run the p... Read more
[APV] Seams between subdivision levels at cell boundaries
APV hides these seams between multiple subdivision levels at bake time: probes on the boundary between two subdivision levels can ha... Read more
Crash on TextCore::FontEngine::GetFontFaces/errors are thrown when reope...
Reproduction steps:1. Open the attached “ReproProj” project2. Opent Window > TextMeshPro > Font Asset Creator3. Select the “No... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open