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Under Consideration for 2021.3.X, 2022.3.X

Votes

0

Found in

2021.3.42f1

2022.3.43f1

Issue ID

UUM-78782

Regression

No

Crash on MemoryProfiler::UnregisterAllocation when opening a specific scene

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Reproduction steps:
1. Open the attached project "CrashRepro"

Expected result: Project opens
Actual result: Editor crashes

Reproducible with: 2021.3.42f1, 2022.3.43f1, 2023.1.20f1
Not reproducible with: 2023.2.0a1, 6000.0.16f1

Reproducible on: Windows 11
Not reproducible on: No other environment tested

First few lines of stack trace:

{noformat}Obtained 55 stack frames
0x00007ff6befaa41c (Unity) MemoryProfiler::UnregisterAllocation
0x00007ff6bebe8cf3 (Unity) MemoryManager::Deallocate
0x00007ff6bebe6a1b (Unity) operator delete
0x00007ff6bf04b369 (Unity) std::vector<std::pair<std::pair<unsigned short,unsigned short>,float>,std::allocator<std::pair<std::pair<unsigned short,unsigned short>,float> > >::_Emplace_reallocate<std::pair<std::pair<unsigned short,unsigned short>,float> >
0x00007ff6bf04f8af (Unity) vector_map<ShaderTagID,ShaderTagID,std::less<ShaderTagID>,std::allocator<std::pair<ShaderTagID,ShaderTagID> > >::operator[]
0x00007ff6bf05d52b (Unity) Material::SetOverrideTag{noformat}

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