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Assertion failed on expression: 'modifications.empty()' when Dragig Drop...
To reproduce: 1. Download attached project "Unity UI Bug.zip" and open in Unity2. Open "Bug Scene" scene3. Drag and Drop "Object Con... Read more
[Linux Editor] Files are not saved if "Verify Saving Assets" is enabled
Steps to reproduce:1. Download the user's attached project2. Go to Edit->Preferences->General and make sure "Verify Saving Ass... Read more
[UI] Aspect Ratio Fitter moves unrelated UI objects in a dynamic sized w...
The issue arises when Aspect Ratio Fitter is used on an object inside a Grid Layout Group item that is located inside dynamically si... Read more
UGUI Mask shows inaccurate visual artifacts when using compressed textures
How to reproduce:1. Open given Unity project2. Open a Sample scene3. Enter play mode--An unwanted mask will appear larger than norma... Read more
[Regression] Attaching the GameObject to ScrollRect.content at runtime r...
How to reproduce:1. Open the attached "ScrollRectBug" project and "ScrollRectTest" scene2. Enter playmode, expand the disabled "Cont... Read more
[.Net 4.6] Task parallel library continuous to run after exiting Play Mode
How to reproduce:1. Download attached project file and open "TPLProblem" Scene2. Enter Play Mode (notice that the messages begin to ... Read more
Show the "Padding Power (Legacy)" dropdown only when using Legacy Sprite...
Show the "Padding Power (Legacy)" dropdown only when using Legacy Sprite Packer Edit > Project Settings > Editor > Sprite P... Read more
[iOS] Files under iOS .bundle are treated as assets
To reproduce:1. Open project attached by the user2. In Project window select "AirshipResources.bundle" and reimport it3. Notice erro... Read more
Real time Probes don't load from additive loaded scene
1) We have a main scene that has no lighting information2) We have 3 scenes that have realtime gi only and a light probe group setup... Read more
WebGL Linear color space, Camera Viewport rect problem in built game
How to reproduce:1. Download attached project file and open "scene" Scene2. Change Platform to WebGL3. In Player Settings, choose Li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled