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0
votes
Fixed

[Download Assistant] Save License button in Download Assistant proceeds ...

Installer

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Jun 13, 2016

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Version/s: 5.4.0b21

[Download Assistant] Save License button in Download Assistant proceeds to printing of file 1. What happened Save License button in... Read more

0
votes
Fixed

[VR | SinglePassStereo] Standard Assets Image effects using Blit() + sin...

VR

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Jun 13, 2016

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Version/s:

The following Image Effects from the Standard Asset Image Effects that use Blit() to compose there effects cause a doubling up of th... Read more

0
votes
By Design

API updater does not remove semicolon when deleting mesh.Optimize() call

Scripting

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Jun 13, 2016

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Version/s: 5.5.0a1

-e: see title, the ";" sticks around after rest of the line is removed -repro: --create new project in 5.3 or 5.4 --add attached CS... Read more

0
votes
Fixed

[OGO]AnimatorUtility.DeoptimizeTransformHierarchy ruins animation

Animation

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Jun 13, 2016

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Version/s: 5.4.0b21

Reproduction steps: 1. Open attached project "Repro.zip" 2. Open scene "testscene" 3. Play 4. Press "AnimatorUtility.deoptimizeTrans... Read more

0
votes
Not Reproducible

CPU spikes from CanvasScaler.Update when using 'Constant Physics Size'

UI

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Jun 13, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Play scene 4. Open the profiler 5. Observe the Canva... Read more

0
votes
Fixed

[Network Lobby]Some networking classes do not exist in 5.4 beta

Networking

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Jun 13, 2016

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Version/s: 5.3.5p3

Steps to reproduce: 1. Create a new project. 2. Open, download and import this asset: https://www.assetstore.unity3d.com/en/#!/cont... Read more

10
votes
Postponed

[NavMeshSurface] Trees placed on Terrain are not taken into account when...

AI Navigation

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Jun 13, 2016

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Version/s: 5.5.0a1, 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project (TreeTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, double-cl... Read more

0
votes
Fixed

Some orientation error showing in Tizen Video

Tizen

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Jun 13, 2016

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Version/s: 5.3.5p3

I was able to repro. I'm seeing it on 5.4.0b22 as well. To repro, just dL the uploaded proj and deploy to device. Read more

0
votes
Postponed

[NavMeshLink] Agent fails to "climb" onto non-point-to-point NavMeshLink

AI Navigation

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Jun 13, 2016

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Version/s: 5.5.0a1

Steps to reproduce: 1. Open attached project 2. Open scene "Assets/Scene/1_multiple_agent_sizes" 3. In hierarchy, select "GameObjec... Read more

1
votes
Fixed

[Shadows] Point light shadows hardcoded bias lead to peter panning

Shadows/Lights

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Jun 13, 2016

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Version/s: 5.4.0b10

How to reproduce: 1. Open the attached project and "bug_1" scene in it. 2. Observe cube shadow with some offset from the cube edge... Read more

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