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[WSA] NavMeshObstacles are ignored in 64 bit Master UWP builds using MS ...
Steps to reproduce:1. Open user's attached project2. Build the "TestScene" for Universal Windows Platform, D3D build type, SDK 10.0.... Read more
'In order to call GetTransformInfoExpectUpToDate...' error shows up when...
How to reproduce:1. Open users attached project and "Test" scene2. Select Cube in the scene and move it3. Press 'Ctrl+Z' or 'Cmd+Z' ... Read more
Transition conditions inside sub-state are ignored when transition to th...
Steps to reproduce:1.Open attached “SubStateTransitions.zip” Unity project2.Open “Demo” scene3.Select “Cube” object in Hierarchy4.Go... Read more
Pressing Windows key freezes game and the start menu is not shown when i...
Reproduction steps:1. Open the attached project "mini.zip";2. Go to the File -> Build and Run;3. When the build is opened, press ... Read more
WebGL build fails with "bracket nesting level exceeded maximum of 256" i...
Steps to reproduce:1. Download and open the attached project2. Attempt to build for standalone Expected result: build succeedsActual... Read more
SerializedProperty.hasMultipleDifferentValues never goes back to true af...
Reproduction steps:1. Open the attached project "New Unity Project.zip";2. Select both the Main Camera and Directional Light in the ... Read more
[Shaders] Cutout shader is not correctly respecting the depth buffer and...
Reproduction steps:1. Open the attached project 'iOSCutoutIssues.zip (9.5 MB)'.2. Play the 'Example01' scene.- Notice the artifacts ... Read more
[macOS][High Sierra] Unity 5.4 can not load/unload Assets - work complet...
Unity 5.4 is completely not working on macOS 10.13 High Sierra. Engine fails to load Assets thus it's impossible to open an existing... Read more
Preview of the other material color is changed to the color of the mater...
To reproduce:1. Open the attached project;2. Create a new material;3. In the Inspector Window, notice the color of the new material;... Read more
Unity crashes if user unchecks "Include in Build" in Sprite Atlas with p...
Unity crashes if user unchecks "Include in Build" in Sprite Atlas with tiled sprite renderer 1. Open attached project2. Select the a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor