Search Issue Tracker
By Design
Votes
0
Found in
5.5.0a1
Issue ID
805203
Regression
No
API updater does not remove semicolon when deleting mesh.Optimize() call
-e: see title, the ";" sticks around after rest of the line is removed
-repro:
--create new project in 5.3 or 5.4
--add attached CS file to project (see 1st customer reply)
--notice the "mesh.Optimize();" line in the CS UpgradeMe function
--open project in 5.5.0a1
--let of upgrade
--NOTICE instead of "mesh.Optimize();" there is now just ";" in that line
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Add comment