Search Issue Tracker
[ParticleSystemRenderer] Vertex Streams are broken, showing only Noise a...
Repro steps: 1. Open Scene1 from attached project, or create a new project and add a particle system in the scene 2. In the Particle... Read more
Particle System: Box shape with Scale.Z = 0 changes emission direction
1. What happened Particle System: Box shape with Scale.Z = 0 changes emission direction. And that is a regression from 5.6. There we... Read more
Models using excluded render paths with shader variants disabled in defe...
Steps to reproduce: 1. Open attached project 2. Select Cube in Project view 3. In Inspector set Shader property to "Custom"->"Previe... Read more
When undoing Grid values, those changes are not updated in scene view
Reproduction steps: 1. Create a new project. 2. Create Tilemap. 3. Select Grid. 4. Change Cell Swizzle. 5. Undo that change. Expect... Read more
[OpenGL][Windows x86] OpenGL Builds crash on Windows 7 32-bit with Intel...
Empty Windows x86 Builds with Auto Graphics API for Windows set to OpenGLES2 or OpenGLES3 crashes on Windows 7 32-bit computers with... Read more
Line is not on its place in QualitySettings view in Inspector
How we can reproduce it 1 Open Unity Editor and create new project 2 Go to Menu->Edit->ProjectSettings->Quality Actual results: not... Read more
Inconsistency in names of the Physics and Physics2d settings
When open Physics settings - the window name is "PhysicsManager" but for Physics2d settings the window name is "Physics2dSettings" W... Read more
No icons for XR components
Steps to reproduce : - create a new game object - go to Add component - select the XR category and notice none of the components ha... Read more
Letter "I" is cut in Physics and Physics2d settings
How we can reproduce it 1 Open Unity Editor and create new project 2 Go to Menu->Edit->ProjectSettings->Physics (or Physics2D) Act... Read more
LogAssert.Expect(LogType.Error, message) passes with LogType.Warning
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run tests, both tests pass Expected result: both tests sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field