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Duplicate
Duplicate in 5.6.X, 2017.1.X
Votes
0
Found in
5.6.2f1
Issue ID
935594
Regression
No
[GI] Setting Shader.SetGlobalColor() isn't reflected in Meta pass
Steps to reproduce:
1. Open "MaterialPropBlock_vs_MetaShaderPassStripped" project
2. Select "Terrain" game object and in script set "Emissive" property to your desired color
Result: SetGlobalColor isn't reflected in Meta pass
Reproduced with: 5.6.2f1, 2017.1.0p1, 2017.2.0b3, 2017.3.0a1
Could not test it with 5.5 because of error: The name `TerrainExtensions' does not exist in the current context.
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This is a duplicate of issue #935149