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0
votes
Fixed

[Shuriken] Fixed TimeStep affects Particle Simulation in Edit Mode diffe...

Shuriken

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Aug 17, 2016

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Version/s: 5.3.6f1

To reproduce: 1. Open attached project 2. Open the scene Untitled.unity 3. Change Fixed TimeStep to 1.0 4. Simulate particles in e... Read more

0
votes
Fixed

[PLM] Baking stalls after starting CPU PLM bake via the lightmapping API...

Progressive Lightmapper

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Apr 23, 2021

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Version/s: 2021.2.0a5, 2021.2.0a15

Jira card: https://jira.unity3d.com/browse/GFXGI-547 Steps to repro: 1. Open the attached project; 2. Open the Test Runner window (... Read more

9
votes
Won't Fix

[Android][GLES] The Player crashes on "ApiGLES::ClearBufferSubData"

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Apr 11, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.17f1, 6000.0.0b14, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: 1. Open the “IN-72967_ApiGLESCrash” project 2. Build and Run the project on the device 3. Wait for half a min... Read more

1
votes
Won't Fix

CommandBuffer fails to copy the Point Lights' ShadowMaps into a RenderTe...

Shadows/Lights

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Dec 28, 2016

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Version/s: 5.6.0b3

Reproduction steps: 1. Open the attached project "CopyPointShadowCubemap.zip"; 2. Open the "Default.unity" scene; 3. Select the Poin... Read more

1
votes
Fixed

Crash on Adreno GPU devices when using shader with mixed stencil with D3...

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Jun 08, 2022

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Version/s: 2021.3.4f1, 2022.1.3f1, 2022.2.0a16, 2023.1.0a1

How to reproduce: 1. Open the attached project "xz3CrashSample.zip" 2. Change to Android platform 3. Make sure OpenGLES 3 is selecte... Read more

0
votes
Fixed

Changing the bundle ID in iOS changes it in Android

Deployment Management

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Jul 13, 2016

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Version/s: 5.4.0b25

Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound t... Read more

0
votes
By Design

float4x3/4x2 matrices are lost in the Shader uniforms

Shader System

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Apr 13, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached "1328776_Repro" project 2. In the Project window select the "TestShader" Asset 3. In the Insp... Read more

0
votes
Active

Articulation Bodies spawn at the same point on a Spline when entering th...

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Apr 23, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/SampleScene.unity" scene 3. Observe the Spl... Read more

2
votes
Fixed

[Standard Assets] Image Effects work different after taking a screenshot

Image Effects

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Jan 11, 2017

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Version/s: 5.6.0b3

Reproduction steps: 1. Open the attached project "screenshot.zip"; 2. In the main menu, click Tool -> Screenshot; 3. Make sure, you ... Read more

0
votes
Fixed

[Linux] Crash on SetGtkWidgetSensitive when hovering over Jobs > Burst menu

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Oct 11, 2023

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Version/s: 2022.3.10f1, 2023.1.3f1, 2023.2.0b10, 2023.3.0a9

Reproduction steps: 1. Create a new 3D (URP) project 2. Click Jobs and hover over Burst Expected result: Burst menu opens Actual re... Read more

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