Search Issue Tracker
Fixed in 2021.3.32f1
Fixed in 2023.3.0a7
Votes
0
Found in
2022.3.10f1
2023.1.3f1
2023.2.0b10
2023.3.0a9
Issue ID
UUM-53169
Regression
Yes
[Linux] Crash on SetGtkWidgetSensitive when hovering over Jobs > Burst menu
Reproduction steps:
1. Create a new 3D (URP) project
2. Click Jobs and hover over Burst
Expected result: Burst menu opens
Actual result: Unity Editor crashes
Reproducible with: 2022.2.8f1, 2022.3.10f1, 2023.1.3f1, 2023.2.0b10
Reproducible on: openSUSE, Ubuntu 22.10, SteamOS, NixOS 23.05, Fedora, Arch, Ubuntu 23.04
Not reproducible on: no other environment reported this crash
First lines of the stack trace:
#2 0x007fdd094b85c2 in g_type_check_instance_cast
#3 0x0055e904b49e38 in SetGtkWidgetSensitive(void, bool)
#4 0x0055e904b1695b in ValidateSubMenu(long)
#5 0x007fdd0948f973 in g_closure_invoke
#6 0x007fdd094a3a7e in g_signal_handler_disconnect
#7 0x007fdd094ad684 in g_signal_emit_valist
#8 0x007fdd094ae11f in g_signal_emit
Notes:
This crash could not be reproduced by CQA, but there are a lot of crash reports of it
- All the listed versions are taken from other bug reports
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note (fix version 2021.3.32f1):
Fixed by another internal issue: UUM-49439: [Linux][Crash] Editor crashes when calling Menu.SetChecked() from a Validate() callback
Resolution Note (fix version 2023.3.0a7):
Fixed by another internal issue: UUM-49439: [Linux][Crash] Editor crashes when calling Menu.SetChecked() from a Validate() callback