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Fixed in 2021.3.32f1
Fixed in 2023.3.0a7
Votes
0
Found in
2022.3.10f1
2023.1.3f1
2023.2.0b10
2023.3.0a9
Issue ID
UUM-53169
Regression
Yes
[Linux] Crash on SetGtkWidgetSensitive when hovering over Jobs > Burst menu
Reproduction steps:
1. Create a new 3D (URP) project
2. Click Jobs and hover over Burst
Expected result: Burst menu opens
Actual result: Unity Editor crashes
Reproducible with: 2022.2.8f1, 2022.3.10f1, 2023.1.3f1, 2023.2.0b10
Reproducible on: openSUSE, Ubuntu 22.10, SteamOS, NixOS 23.05, Fedora, Arch, Ubuntu 23.04
Not reproducible on: no other environment reported this crash
First lines of the stack trace:
#2 0x007fdd094b85c2 in g_type_check_instance_cast
#3 0x0055e904b49e38 in SetGtkWidgetSensitive(void, bool)
#4 0x0055e904b1695b in ValidateSubMenu(long)
#5 0x007fdd0948f973 in g_closure_invoke
#6 0x007fdd094a3a7e in g_signal_handler_disconnect
#7 0x007fdd094ad684 in g_signal_emit_valist
#8 0x007fdd094ae11f in g_signal_emit
Notes:
This crash could not be reproduced by CQA, but there are a lot of crash reports of it
- All the listed versions are taken from other bug reports
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Resolution Note (fix version 2021.3.32f1):
Fixed by another internal issue: UUM-49439: [Linux][Crash] Editor crashes when calling Menu.SetChecked() from a Validate() callback
Resolution Note (fix version 2023.3.0a7):
Fixed by another internal issue: UUM-49439: [Linux][Crash] Editor crashes when calling Menu.SetChecked() from a Validate() callback