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[Shuriken] DestroyImmediate in particle trigger callback crashes on Rend...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Press play Crash! Note: This happens when tr... Read more
"depthSurface == NULL || rcolorZero->backBuffer == depthSurface->backBuf...
Windows 7 64b I created new empty project and was playing with Connect window In couple minutes after I created this project - Game... Read more
Multiplayer tab doesn't refresh automatically on opening any more
I believe that it is regression, but I am not sure ... This reproduces on both Staging and Production only in 5.3 - doesn't repro o... Read more
Crash in GetLightProbeProxyVolumeSample
Repro Steps: 1) Make sure Steam is running (project depends) 2) Open attached project and scene "Editor" 3) Click 3rd "tab" on left... Read more
[iOS] Can't input some Japanese characters
Reproduction Steps: 1. Open User's project 2. Build to iOS device 3. Tap input field 4. Select Japanese keyboard 5. Enter "h o s i" ... Read more
OnApplicationPause(false) is called when the game was not paused before
Reproduction steps: 1. Open attached project 2. Open "Scene1" 3. Play the scene 4. Notice that "False" is called in the console OnA... Read more
VS DebuggerTypeProxy under mono fails to show detailed information
1. Open project I attahced(806140 repro) 2. Open test scene 3. Open Test.cs script, attach breakpoint at line 143 (int g = 1); 4. At... Read more
[UI] Unable to interact with UI that is at the very bottom of the game view
Simpler repro: - open GameViewClickEvent.zip - play the scene - try to click on the cube or the button - both should log an incremen... Read more
Application.targetFrameRate on WebGL is inaccurate
Steps to reproduce: 1. Open attached project 2. Add "FpsTest" scene to build settings 3. Build and run for WebGL 4. Notice how fps o... Read more
[Physics2D] Toggling IsKinematic in Inspector when game is running has n...
Steps to reproduce: 1. Open attached project "kinematic.zip" 2. Open scene "1" 3. Run the game 4. Select "RobotBoyIdle00" object in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System