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[Android][Gradle][Asset Bundles][AAB] Loading Asset Bundles takes a lot ...
Reproduction steps:1. Open the ZIP project2. "Build Settings..." -> enable "Build App bundle (Google Play)"3. "Window" -> "Bui... Read more
Editor crashes on GridBindings::GetCellSize when trying to get the cell ...
How to reproduce:1. Open the attached "GirdCrash" project and "Repro" scene2. Observe "GameObject" and that it does not have a Grid ... Read more
[Linux Editor] Menu items with numerical shortcuts don't respect modifie...
Steps to reproduce:1. Open the attached project2. Click on Main Camera Object3. Try entering a value 222 to Far Clipping Plane (use ... Read more
Unity crashes at "Joint2D::FetchBodyA" when a script is referencing Hing...
To reproduce:1. Open attached Unity project "Prototipo Juego.zip"2. Open "Nivel1" scene Result: Unity crashes at this point Workarou... Read more
Build crashes while closing it with alt+f4 when using .NET4.6
While using Rewired on Unity with Scripting Runtime Version .NET4.6, built project freezes and crashes trying to force close with al... Read more
Android keyboard crashes app when selecting text in Input field (Galaxy,...
Steps to reproduce:1. Open attached project "KeyboardCrash.zip"2. Build and run on certain Android devices (shown below)3. Select th... Read more
[macOS] Menu bar items do not respond to keyboard input
Menu bar items/entries do not respond to user's keyboard input.On Windows it works as expected.On Mac it selects a random entry.On L... Read more
Tab between input fields doesn't allow to edit text
How to reproduce:1. Create new project file2. Create any GameObject in Hierarchy Window3. Select new created GameObject and Try to s... Read more
Image nested in sub-canvas gets rendered in wrong place after entering P...
How to reproduce:1. Open the attached project2. Open the "Character UI" scene3. If the image is at the correct place, press Play and... Read more
Unity sometimes deadlocks when entering play mode due to a race conditio...
Main thread stack from hang dump: ntdll.dll!RtlEnterCriticalSection()Unity.exe!PersistentManager::IsObjectAvailable(int heapID) Line... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal