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3
votes
Fixed

ScreenPointToRay has a huge offset when using VR headset

XR SDK

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Aug 10, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open attached project "940733.zip"2. Open "Sample" scene3. Select 'Main Camera' in the Hierarchy4. Under 'Test... Read more

0
votes
Won't Fix

VR: Scenes with inset viewport only rendering highest depth camera on sc...

XR SDK

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Aug 10, 2017

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Version/s: 2017.1.0f3

Only the highest depth camera is rendering on several VR platforms, even when one viewport is smaller than the other. Read more

6
votes
Duplicate

VideoPlayer performs very poorly on a device when "Multithreaded Renderi...

Video

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Aug 09, 2017

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Version/s: 2017.1.0f3

Reproduction steps:1. Open the attached project;2. Check if "Multithreaded Rendering" is enabled in Player Settings;3. Build the sce... Read more

0
votes
Fixed

Managed Union does not work with Experimental .NET 4.6

Mono

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Aug 09, 2017

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Version/s: 2017.1.0f3

Managed Union script (user's script) throws an exception when using .NET 4.6.With .NET 3.5 everything works as expected. Steps to re... Read more

0
votes
By Design

Each position axis not being processed individually when compressing ani...

Animation

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Aug 09, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Create new unity project, import user's FBX file2. Open Animation window, in Project window, expand imported FBX fil... Read more

0
votes
Fixed

TextMesh Pro writes to POSITION instead of SV_POSITION

uGUI

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Aug 09, 2017

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Version/s: 2017.1.0p2

Within the TextMesh Pro assets, the Bitmap shaders (TMP_Bitmap and TMP_Bitmap-Mobile) both write to POSITION rather than SV_POSITION... Read more

0
votes
Fixed

Vertex clamping for shadow maps causes artifacts

Graphics - General

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Aug 09, 2017

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Version/s: 2017.1.0f2

Vertex clamping for shadow maps causes artifacts when large and scaled up objects are used. To reproduce: 1. Open the project, attac... Read more

0
votes
Fixed

Upgrading to plugin 1.12.0 breaks existing Receipt Validation due to int...

IAP

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Aug 09, 2017

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Version/s:

Upgrading to plugin 1.12.0 breaks existing Receipt Validation due to introduction of UnityChannelTangle Read more

0
votes
Fixed

Profiler is displaying Physics2D performance cost when Physics2D are not...

Physics2D

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Aug 09, 2017

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Version/s: 2017.2.0b6

Reproduction steps:1. Download project "SMALL_Physics2D_ButNo2dUsed.zip" and open in Unity2. Open scene "Scene"3. Select Window -&gt... Read more

4
votes
Fixed

[iOS] FullScreenMovieControlMode.CancelOnInput does not work on iOS11

iOS

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Aug 09, 2017

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Version/s: 5.6.1p3

There is an issue with video playback in Unity. On iOS10 single tap skips the video, and there is no option to make a double tap. In... Read more

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