Search Issue Tracker

0
votes
Fixed

Cache Server doesn't handle partial data packets during handshake

Scene Management

-

Aug 18, 2017

-

Version/s: 5.6.3f1

Reproduction steps: 1. Set up a Cache Server (Local one should be good). 2. Run test-cs.bat with the IP address of the Cache Server,... Read more

0
votes
By Design

[IOS 10+][Metal, GLES2] Z-fighting when using multi-pass shaders

Mobile

-

Aug 18, 2017

-

Version/s: 2017.1.0p2

Reproduction steps: 1. Open the attached project. 2. Insert the attached file (Lighting.cginc)(Attached in the edit(3:05 PM)) into ... Read more

0
votes
Duplicate

Blend Tree animation is not blended correctly

Animation

-

Aug 18, 2017

-

Version/s: 2017.1.0f3

How to reproduce: 1. Open the "BlendTreeRepro.zip" project 2. Open the "Repro" scene 3. Enter Play mode 4. Open the ReproCharacter's... Read more

0
votes
Fixed

Collaborate tab freezes on 100% when merging with deleted files

Collab

-

Aug 18, 2017

-

Version/s: 2017.1.0p2

To reproduce: 1. Create a new project on first machine 2. Make 10 Cube prefabs and save the scene 3. Commit changes 4. Download the ... Read more

0
votes
Fixed

[WebGL] Browser not detected correctly when checking device model in spe...

WebGL

-

Aug 18, 2017

-

Version/s: 2017.1.0f3

Browser model not detected correctly in Microsoft Edge and Opera To reproduce: 1. Open my attached project and build on WebGl 2. Tr... Read more

0
votes
Fixed

Root motion broken in animation when weight of any additional layer is g...

Animation

-

Aug 18, 2017

-

Version/s: 2017.1.0f3

This happens even when the weight is 0.01 How to reproduce: 1. Open user's attached project "RollBug" 2. Open "RollTest" scene 3. O... Read more

2
votes
Not Reproducible

Crash when calling SceneManager.LoadLevel or SceneManager.LoadLevelAsync

Scene Management

-

Aug 18, 2017

-

Version/s: 5.3.8f1

This is a follow up bug on the case that is being discussed in https://forum.unity.com/threads/u5-3-error-symgetsymfromaddr64-getlas... Read more

0
votes
Not Reproducible

Screen.currentResolution is not updated when the monitor's resolution ch...

Scripting

-

Aug 18, 2017

-

Version/s: 5.6.0p2

To reproduce: 1. Open the project, attached by the tester (wrongResolution.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Not... Read more

0
votes
Fixed

TextMesh Renderer bounds changed between 5.3 and 5.6

Graphics - General

-

Aug 17, 2017

-

Version/s: 5.6.1p1

We rely on measuring the renderer bounds for text in our game to ensure it fits within the container. The bounds in 5.6.2p3 are slig... Read more

0
votes
Fixed

[VR] Temporal Anti-aliasing (TAA) post process appears corrupted in ster...

XR SDK

-

Aug 17, 2017

-

Version/s: 2017.2.0b8

When using TAA in stereo view (Multi view with OpenVR and the Vive in my case) the mesh appears transparent and corrupted in places ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.