Search Issue Tracker
Fixed
Votes
0
Found in
5.5.0x
Issue ID
848920
Regression
No
Importing project to 5.5 version makes mcdroid prefab corrupted
Steps to reproduce:
1. Open the attached project and download the attached packages
2. Open '_test CREATURES' scene
3. Import the attached packages
4. Place 'worm furry' and 'mcdroid' prefabs in the scene
Expected behavior: The prefabs look different when you place in the scene
Actual behavior: The prefabs placed in the scene look the same (mcdroid)
Reproduced on: 5.5.0f3, 5.5.0f2, 5.5.0f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment