Search Issue Tracker
Fixed in 5.5.0f3
Votes
0
Found in
5.5.0b9
Issue ID
848670
Regression
Yes
[IL2CPP] Physics Raycaster does not work with IL2CPP
When IL2CPP is used as the Scripting API on mobile devices, Physics Raycaster does not work.
Steps to reproduce:
1) Open the attached project.
2) Build for iOS or Android with IL2CPP as the Scripting API.
3) Run on a device.
4) Tap on the cube in the scene.
The cube should turn blue when tapped on, however it does not. This does not occur with Mono2x or with the Editor. Disabling 'Engine Code Stripping' in the Player Settings' doesn't resolve this issue.
Reproduced on:
5.6.0a2, 5.5.0b11
Did not reproduce:
5.4.2p4, 5.3.7f1
Tested devices:
iPhone 7 iOS 10.2
LG Nexus 5X Android 6.0.1
iPad Air 2 iOS 8.1
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input from the "Backslash" key is not detected in the Web Player when using the Japanese 106/109 key keyboard
- High "Total" value of the "TerrainManager.CullAllTerrains" when generating terrain
- UI Layout rebuild triggered by a rounding error when using TextMesh Pro
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
2rusbekov
Dec 14, 2018 10:08
Ussue still appears in 2018.2 version. Raycasts doesn't work with polygoncolider2D, but work with circlecollider2D
2rusbekov
Dec 14, 2018 10:06
Ussue still appears in 2018.2 version.