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0
votes
Fixed

[SphereCast] Convex collision is inconsistent compared to non-convex

Physics

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Nov 20, 2015

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Version/s: 5.2.2p3

Repro steps: 1) Open the project and the only scene in it2) Play the scene and notice a wall, sphere and blue and red raycasts3) Set... Read more

0
votes
Won't Fix

[WP8.1] Procedural skybox causes low framerate on weak phones

WP8.1

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Nov 20, 2015

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Version/s: 5.2.2f1

To reproduce:1. Build attached project2. Deploy solution to device3. Notice that app runs at 26 fps in portrait mode and fps drops t... Read more

0
votes
Fixed
1
votes
Not Reproducible

When you creating project and changing it's name - Editor creates 2D pro...

Connect

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Nov 20, 2015

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Version/s: 5.3.0f2

When you creating project and changing it's name - Editor creates 2D project instead of 3D 2. How we can reproduce it1 Open Unity Ed... Read more

0
votes
By Design

[MSE] Reflective material rendered completely black and requires refresh...

Scene/Game View

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Nov 20, 2015

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Version/s: 5.4.0a3

Steps to repro:1. Launch the attached project and open scene 22. Click on the play Note that the sphere is rendered completely black... Read more

2
votes
Fixed

[iOS] IL2CP Build generates global-metadata.dat twice

IL2CPP

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Nov 20, 2015

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Version/s: 5.2.3f1

To Reproduce: 1. Build the attached any (or the attached) project to iOS.2. Archive and Export an .ipa in Xcode.3. Unzip the archive... Read more

1
votes
Fixed

Pivot offset on Horizontal/Vertical Billboard particles scales and flips...

Shuriken

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Nov 20, 2015

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Version/s: 5.3.0f2

When using the start rotation parameter of a particle emitter emitting particles of either Horizontal or Vertical billboard render m... Read more

0
votes
Fixed

Animation controller doesn't save onto a gameObject

Serialization

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Nov 20, 2015

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Version/s: 5.3.0f2

Reproduction steps:1. Open attached project2. Open the "test" scene3. Drag the "bug" animation controller onto the "bugObject" anima... Read more

0
votes
By Design

[SkinnedMeshRenderer] Blend Shape Weight list is empty in debug inspector

Inspector Framework

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Nov 20, 2015

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Version/s: 5.2.2p4

UPDATE:By design: Scene formats should never "autochange" - Opening a scene and saving it again should not change what is stored alr... Read more

0
votes
Fixed

Placing trees crashes at TreeRenderer::InjectTree

Terrain

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Nov 20, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open "TerrainTreePlaceCrash.zip"2. Open scene "repro"3. In hierarchy, select terrain and open "Place Trees" t... Read more

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