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Fix in review

Votes

2

Found in

5.2.3f1

Issue ID

746329

Regression

Yes

[iOS] IL2CP Build generates global-metadata.dat twice

IL2CPP

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Priority: 3Not yet prioritized for a release

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Severity: 3Secondary functionality broken

To Reproduce:

1. Build the attached any (or the attached) project to iOS.
2. Archive and Export an .ipa in Xcode.
3. Unzip the archive and observe that the 'global-metadata.dat' file is included both in
'Data/Managed/Metadata' and in root (both files seem to be identical).

Comments (1)

  1. 33f5df62fc27a79835e2cba259091cea?d=mm

    nomo

    Nov 23, 2015 23:16

    In addition to verifying this issue in my game I have also noticed that the duplicated global-metadata.dat file is 8.2MB when built against 5.2.3f1. I don't have a good frame of reference having never reviewed this file's size before, but in the previous live version of my game (that was built against Unity 4.6.8) the file is only 168KB which struck me as a notable size increase.

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