Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.3.0f1
Issue ID
746312
Regression
Yes
Placing trees crashes at TreeRenderer::InjectTree
Steps to reproduce:
1. Open "TerrainTreePlaceCrash.zip"
2. Open scene "repro"
3. In hierarchy, select terrain and open "Place Trees" tool
4. Select "Spruce 17"
5. Paint trees on terrain
6. Unity crashes
Regression introduced in: 5.3.0a3 (f8fce16f3b0f)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
CptSDX23
Oct 06, 2024 21:19
This issue also seems to be present in version 2022.3.33f1 while using the hd render pipeline. It says it has been resolved for the version this issue was posted in, but it is not in this version