Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.2.2p3
Issue ID
746417
Regression
No
[SphereCast] Convex collision is inconsistent compared to non-convex
Repro steps:
1) Open the project and the only scene in it
2) Play the scene and notice a wall, sphere and blue and red raycasts
3) Set scene's view perspective to X axis
4) Try moving the sphere on Z axis and notice, that the raycast dissapears before the collision with the wall
5) Change the Wall's collider to non-convex
6) Notice that the collision point has changed exactly to the wall
N.B. In the initial report there is a link to users YouTube video which shows the case perfectly
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
- Inspector Asset Bundle section has no indication for Variants, AssetBundle is written without a space, and Variant dropdown menu is available without setting the Asset Bundle first
- Graphics.DrawProceduralIndirect and Graphics.DrawProceduralNow silently dropped on DX12
Add comment