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[Renderer] "Receive Shadows" is ticked off in the inspector when using d...
Repro steps:1. Open Scene1 from the attached project2. In the scene view, observe how the particle system is receiving shadows.3. In... Read more
Field value target changes if a new element appears above the field that...
How to reproduce: 1. Open a new (any) project2. Open the Navigation window3. Expand the Advanced section4. Enable "Manual Voxel Size... Read more
Mono compiler crashes while compiling C# script method
Mono compiler very rarely crashes trying to compile AStarPath.Update() method. The crash can occur while pressing starting to play t... Read more
[VideoPlayer][Android] Application crashes with Fatal signal 11 (SIGSEGV...
To reproduce: 1. Download and open attached "Video-AndroidSEGV.zip" project.2. In Build settings add "Main" scene to build.3. Build ... Read more
Collider2D.IsTouchingLayers() not working if the collider is used by an ...
To reproduce: 1. Open the project, attached by the tester (touchingLayersBug.zip)2. Open the "scene" scene3. Enter Play mode4. Press... Read more
Cache Server and asset post-processor can make meta files out of sync wi...
Steps to reproduce:1. Launch Cache server locally2. Delete the Library folder to start fresh3. Open grass.png.meta with a text edito... Read more
Moving Tiles with the Tilemap causes the selected tiles to disappear
When starting a move with the tilemap, the tiles disappear initially before reappearing after being moved slightly. To repro:1. Down... Read more
Unity Editor crashes from a fixed statement in .dll compiled by VS 15.5 ...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Result: Crash Reproduced on 5.6.4p1, 2017.2f1, 2017.2.... Read more
Splash screen resources are not unloaded from memory
To reproduce:1. Open project attached by QA2. Open build settings and attach "test" scene3. Make sure that splash screen is disabled... Read more
Crash when downloading new version of Unity in same location as previous...
On Mac, Unity version installs to /Applications/Unity/ by default. Users who want to have multiple versions on their machine usually... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons