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DllNotFoundException when calling SslStream.AuthenticateAsClient on OSX ...
Reproduced only with OSX 10.12.6 and .Net 4.6 How to reproduce: 1. Download attached project 2. Open "Bug" Scene 3. Press Play Act... Read more
[Mobile] Support for Bluetooth headphones microphone
Microphone.devices list does not return Bluetooth microphones connected to Mobile devices. It returns Bluetooth microphones in the ... Read more
When calling UnityWebRequest.Post and passing a dictionary with data of ...
The following is the error that occurs: "UriFormatException: Uri is longer than the maximum {0} characters." Steps to reproduce: 1.... Read more
[Android] Exception while initializing GoogleVR from Unity library usin...
Steps to reproduce: 1) Open Unity and create a new project 2) Switch platform to Android in the Build settings 3) In the Player Set... Read more
Timeline's marker jumps back to the last frame of a clip in record mode,...
Because of this behavior a keyframe might appear in a wrong location. It's expected that, when a change is made to the object in a ... Read more
NullReferenceException errors when in Playmode, after removing Animation...
To reproduce: 1. Open "Test" scene from the attached project "STW_Testing.zip" 2. Select "Cube" in hierarchy. 3. In Timeline, Record... Read more
Default materials SpatialMappingWireframe and TangoARRender is corrupted...
Seems to be reproducible on Graphics APIs. Steps: 1. Create a New project 2. Set Build Target to Android or WebGL 3. Window > Light... Read more
SkinnedMeshRenderer property sharedMesh is null when created via script
Reproduction steps: 1. Download project "TestProject.zip" and open in Unity 2. Open scene "testscene" 3. Enter Play mode Expected: ... Read more
Playable Director's unchecked "Play On Awake" allows Animator to play an...
In the "Test" scene there are 2 objects, which use Timeline. "CubeAnimation" which uses animation created in Animation window. And "... Read more
Changing values of a Timeline Clip has no effect, when changes are made ...
To reproduce: 1. Open project "Tester Testing.zip" 2. Open "Test" scene. 3. Select "Cube" in Hierarchy. (Make sure Timeline window i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
- Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’s too many Sub-State machines