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Screen position out of view frustrum when scene camera moves far away fr...
To reproduce: 1. In a Scene view, hold RMB and then shift + W to move away from the origin.2. Move the camera until the errors in th... Read more
[Multiplayer] connectionToClient variable is not set on Spawned objects
connectionToClient variable is set only on Player object. So when you try to use this variable (for example for SpawnWithClientAutho... Read more
OnEndDrag() gets called when one of the drag buttons is released while t...
Steps to reproduce:1. Open attached project "947312.zip"2. Open "Bug Sample" scene3. Enter play mode4. Begin dragging image with Lef... Read more
Baking inside scene opened in Additive mode does not affect NavMeshes in...
Steps to reproduce:1. Open attached project "NavMeshAdditive"2. Load scene "NavMesh"3. Bake out a NavMesh4. RMB click on scene "Blan... Read more
Unity crash while trying to open collab tab
Unity crash while trying to open collab tab 1. What happened Unity crash while trying to open collab tab 2. How we can reproduce it ... Read more
Inconsistent result when toggling autoConfigureConnectedAnchor of Config...
How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Enter the Play mode4. Select "Cube" in the Hierarchy window5. ... Read more
[MSE] Lightmap indices are set incorrectly on lightmap static objects af...
Reproduction steps:1. Open the attached project "BugSubmission.zip";2. Open project to “Menu” scene;3. Press “Load Scene” to load in... Read more
Creating an AnimationClip using Animation window when the GameObject has...
How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Select "Cube" in the Hierarchy window4. Open Animation window ... Read more
VideoPlayer throws errors in the Windows Standalone build if more than o...
Reproduction steps:1. Open the attached project "VideoTest.zip";2. Open "main.unity" scene;3. Observe that there are two Quad compon... Read more
Inconsistent result (Build/Editor) when creating ConfigurableJoint and s...
How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Enter Play mode and observe Game view4. Build & Run5. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera