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[VR] Viewport scale with deferred rendering not scaling correctly
If the rendering is set to OpenVR multipass rendering and the viewport is set to less than 1 the scaling is wrong in the HMD. This ... Read more
[iOS][VR] External audio is paused in iOS when using Cardboard support
The external audio like Music or Podcast is paused when running iOS Cardboard build (with Enable Transition View set to true OR fals... Read more
[VR] OpenVR MultiPass Stereo Mirror mode shows double images, no image c...
If stereoMirrorMode is set to true the images in the headset are doubled as if there is no stereo convergence happening. Pretty sur... Read more
Projects built with .NET 4.6, DateTime.Now always returns current UTC ti...
Reproduction steps: 1) Download and open TimeTest.zip project 2) Build and run "TimeTest1.unity" scene on an Android device -- Notic... Read more
Unity crashes when external named pipe server is used
To reproduce: 1. Open the project, attached by the user (Powerlab_Game.zip) 2. Download and open the RFIDPipeServer (link in the ed... Read more
NullReferenceException thrown when setting an Avatar Mask to FBX with no...
Steps to reproduce: 1. Open user attached project "ModelTest.zip" 2. Select @3fingers_closed_pose 3. Go to Animations tab 4. Navigat... Read more
Editor crash on CollectObjectHierarchyWithHideFlagFilter when opening pr...
To reproduce: 1. Open the user-provided project. Desired outcome: Project opens without crashing. Actual result: Projects crashes w... Read more
ETC1 Supported UI material doesn't cope well with sprites that are packe...
To reproduce: 1. Open the project, attached by the user (Reborn4.zip) 2. Open the "TestUIBug" scene 3. In Build settings, switch pl... Read more
[OnGUI] Label's text is blurry if there is no camera or it is set to Don...
Reproduction steps: 1. Download project "Label Bug Check.zip" and open in Unity 2. Open scene "EmptyScene" 3. Enter Play mode Expec... Read more
[Linux Editor] Undocked panels can't be resized in some Desktop Environm...
Steps to reproduce: 1. Open any project 2. Drag out any of the docked panels (ie Scene view) so it becomes an independent/undocked w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations