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1
votes
Fixed

[UWP] - 2017.2 - Breakpoints do not get hit with Debug/Release configura...

Universal Windows Platform

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Sep 10, 2017

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Version/s: 2017.2.0b11

Steps to reproduce: 1. Open attached project "949806.zip"2. Build for UWP with .NET scripting backend3. Open VS solution4. Open "Tes... Read more

0
votes
Won't Fix

[IL2CPP] Failed running UnusedBytecodeStripper2.exe, il2cppcore.dll or U...

IL2CPP

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Sep 10, 2017

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Version/s: 2017.1.1p1

Reproduction steps:1. Open the attached project.2. Select iOS platform in Build Settings.3. Make sure IL2CPP scripting backend is se... Read more

0
votes
Won't Fix

Collision.impulse returns very low values during high-velocity collisions

Physics

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Sep 09, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Download and open the attached project2. Build for 32-bit Standalone3. Run the build4. Wait for collision spee... Read more

0
votes
Fixed

[LPPV] Low performance in Scene view on complex scene

Progressive Lightmapper

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Sep 09, 2017

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Version/s: 2017.2.0b10

Steps for reproduction:1) Download the project below2) Generate the lighting3) Ensure that gizmos are enabled for light probes and l... Read more

0
votes
Not Reproducible

Text element appears above the position where it should be

uGUI

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Sep 09, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open the "UI_positioning_pain_2" project2. Open the "Main" scene3. Press Play, observe the positioning of text. ... Read more

0
votes
Fixed

[Regression] Assertion 'end - sample == size || size == -1' is shown aft...

Profiling

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Sep 09, 2017

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Version/s: 2017.3.0a7

Steps to repro: 1. Open attached project and '01_SimpleMultipleLights' scene;2. Go to File -> Build Settings;3. Check 'Developmen... Read more

0
votes
Not Reproducible

[Regression][Vulkan] Multimeshes are partially not rendered in Standalon...

Graphics - General

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Sep 09, 2017

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Version/s: 2017.3.0a7

Steps to repro: 1. Open attached project and '04_AutomaticInstancingSubmeshes' scene;2. Build and run the scene under Vulkan graphic... Read more

3
votes
Fixed

[Android] Objects with Mobile Vertex Lit shader ignore Point light and S...

Android

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Sep 09, 2017

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Version/s: 5.5.4p3

To reproduce: 1. Download and run attached "test_vertex_lighting.zip" project.2. Open it on a device with Adreno 418 GPU. Expected r... Read more

0
votes
Fixed

[PLM] Progressive Lightmapper crashes with transparent shader (render qu...

Progressive Lightmapper

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Sep 09, 2017

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Version/s: 2017.1.0f3

Steps for reproduction:1) Download project `AreaLightCrash` below2) Open the scene `Skybox`3) Generate the lighting4) Observe the cr... Read more

0
votes
Fixed

[Facebook] Project settings get corrupted after upgrading project to Uni...

Facebook Gameroom

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Sep 08, 2017

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Version/s: 2017.1.1f1

Reproduced on both macOS and Windows."Facebook test.zip" contains empty scene and whole Facebook SDK from https://developers.faceboo... Read more

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