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Fixed in Unity 2017.3.0f3



Found in


Issue ID




[UWP] - 2017.2 - Breakpoints do not get hit with Debug/Release configurations when debugging

Universal Windows Platform



Priority: 2Necessary for shipping a final release


Severity: 2Core functionality majorly impacted

Steps to reproduce:

1. Open attached project ""
2. Build for UWP with .NET scripting backend
3. Open VS solution
4. Open "Test.cs" and insert a new breakpoint
5. Deploy on local machine with either Debug or Release configuration

Actual result: breakpoints do not get hit

Not reproducible with Master configuration

Reproducible with: 2017.2.0b11

Not reproducible with: 2017.1.f1, 2017.3.0a7

Comments (1)

  1. 25e67bd125924cdce408d70c029682a9?d=mm


    Sep 17, 2017 16:16

    Is there a work around for this? This is a big blocker.

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