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Editor crashes after setting culled objects active/inactive when Animati...
Steps to reproduce:1. Open attached “CullingCrash.zip” project2. Enter Play mode3. Wait a few seconds Reproduced in: 2018.1.0a4, 201... Read more
[Windows] "Default is native resolution" overrides window width/height w...
How to reproduce:1. Create new project file2. Go to player settings in the editor,3. Disable "Default is Full Screen" (this will hid... Read more
[PlayerSettings] Setting Active Input Handling to its current state trig...
Steps to reproduce:1) Open any project.2) Go to PlayerSettings > Other Settings.3) Under 'Active Input Handling' field, select th... Read more
The Adam Asset store model shows a Biped warning
Steps to reproduce:1. Open a new project2. Import attached Adam model (it's a lot smaller than downloading the whole thing)3. Select... Read more
UI text dissapears from Scene and Game views after Reimporting any Textu...
To reproduce:1. Open attached project;2. Enter "Main UI" scene;3. Reimport any Texture or Sprite (Assets > Sprites);-note: it doe... Read more
ScriptableObject/MonoBehaviour memory usage increased
Reproduction steps:- Open attached user project in 2018.1.0a3- Build Player for Windows with profiler (Architecture x86)- Run game a... Read more
[Animation] GameObject Transform changes are not detected if it is contr...
To reproduce:1. Open project2. Open 'Scene'3. Select 'Root Object' in hierarchy, start recording animation4. Move 'Red' gameObject E... Read more
Unity crashes at Scripting::ScriptingWrapperFor when Collider is passed ...
How to reproduce:1. Download repro.zip2. Open "sss" scene3. Enter play mode4. Unity crashes when two game objects collide Result: Un... Read more
Crash in physx::SubSortQuick::sort4 after attempting to load a scene
To reproduce: 1. Open the project, attached by the user (Network Racing game.zip)2. Open the "Track" scene Expected: the Editor does... Read more
All about bugs
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