Search Issue Tracker

Fixed in 2017.2.0f3

Fixed in 2017.2.X

Won't Fix in 5.6.X, 2017.1.X

Votes

0

Found in

2017.1.0p2

Issue ID

950616

Regression

Yes

[iOS] Unity fails to build the project on FAT32 mounted drive

IL2CPP

-

To reproduce:
1. Open "Disk Utility" on your computer
2. Select your internal drive and click on the partition button
3. In "Partition Device" window hit "+" button
4. Create a drive. Format: MS-DOS(FAT). Select a small size for example 10gb
5. Hit apply
6. Launch Unity and create new project on a created drive
7. Switch platform to iOS and hit build

Expected: Unity should successfully build an empty project
Actual: On 5.6.x versions UnusedByteCodeStripper2.exe fails to run and so build fails (code stripping is disabled)
On 2017.x versions UnityLinker.exe fails to run and so build fails.

Reproduced with: 5.6.0a1, 2017.1.1p2, 2017.2.0b11, 2017.3.0b1
Not reproducible with: 5.5.0f3, 5.5.4p5

Fixed in: 2018.1.0a2

Comments (1)

  1. danielgamar

    Jun 26, 2019 11:30

    This one is not fixed as of 2019.1.6f1.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.