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0
votes
Fixed

[Shaders] Compilation fails on 5.5 if the entire CGPROGRAM is written in...

Shaders

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Aug 09, 2016

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Version/s: 5.5.0a5

Steps to reproduce: 1. Open attached project 2. Select 'Occlusion' shader (Assets/AmplifyOcclusion/Resources) 3. Notice there is a ... Read more

0
votes
Fixed

PlayerLoop internal function has been called recursively when building a...

Asset Loading

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Aug 09, 2016

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Version/s: 5.5.0a5

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Press play. 4. Inspect the console. Result, e... Read more

9
votes
Not Reproducible

Dragging childed image prefab into canvas as a child object does not upd...

UI

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Aug 09, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open "Canvas.zip" project; 2. Open "scene" scene; 3. From the Assets folder drag the object "DragMe" on Canvas in th... Read more

1
votes
Postponed

[HLAPI] SyncVar should throw warning when changed from client

Networking

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Aug 09, 2016

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Version/s:

Steps to reproduce: 1. open attached project 2. build and connect two instances 3. click Space to add to number Expected: when Sync... Read more

0
votes
Fixed

[ES] Some shaders does not work correctly on Adreno devices and editor (...

Mobile Rendering

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Aug 09, 2016

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Version/s: 5.4.0f3

Some shaders have artifacts in Editor or Adreno devices. From Unity 5.4 even color changes. Read more

0
votes
Fixed

[Android] Input.location.isEnabledByUser returning wrong value when loc...

Android

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Aug 09, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project 'LocationServiceTest.zip' and open in Unity. 2) Open scene 'TestScene'. 3) Make su... Read more

0
votes
Won't Fix

[Android] Kindle Fire crashes after Handheld.PlayFullScreenVideo completed

Android

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Aug 09, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project 'New Unity Project.zip' and open in Unity. 2) Build project and run on a device. 3... Read more

0
votes
Fixed

Particle system flicker if Texture Sheet Animation module is expanded wh...

Shuriken

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Aug 09, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Select "Particle" system and notice that it's simulated in a ... Read more

0
votes
Fixed

Cache server crashes while sending assets to the cache

Version Control

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Aug 09, 2016

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Version/s: 5.3.6f1

Cache server on a Windows Server 2012 closes while sending assets to the cache. To reproduce: 1. Run cache server on Windows Serve... Read more

1
votes
Fixed

[iOS] Chinese word "门“ is displayed wrongly on iOS devices (changes to J...

iOS

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Aug 09, 2016

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Version/s: 5.4.0f3

Reproduction Steps: 1. Open User's project 2. Notice that word "门“ is written in the TextField 3. Build to iOS device 4. Run App 5. ... Read more

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