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Memory leak when updating UI text (only with open Profiler)
How to reproduce: 1. Download attached project file and open "SampleScene" 2. Open Profiler 3. Enter Play mode (check the "Used Tot... Read more
[iOS 11] Handheld.PlayFullScreenMovie with CancelOnInput doesn't cancel ...
Steps to reproduce: 1. Open attached project 2. Build 'Test' scene to iOS 3. Deploy the build to iOS device 4. Click 'CancelOnInput... Read more
[OSX] [OpenGL] [Retina] Built scene window starts flickering while resiz...
To reproduce: 1. Open project 2. Build and run scene 3. Resize window Expected vs Actual: window should not be flickering while re... Read more
Splash screen flickers when triggered from script in Windows and MacOS S...
To Reproduce: 1 - Open the API TEST scene 2 - Build and run scene for Windows Standalone or MacOS Standalone. 3 - The splash screen ... Read more
Undo.RecordObject fails to properly record new list elements if the obje...
How to reproduce: 1. Download attached project file 2. Create a new GameObject and add an "AnimationPlayer" script to it. 3. Turn th... Read more
[Emission] Min/max bursts don't upgrade properly to random between two c...
Repro steps: 1. Open Scene1 from the attached project in 2017.2 or later. 2. Observe the burst emission settings (comparison image a... Read more
[iOS11] 'API called on a background thread: - [UIApplication delegate] >...
Reproduction steps: 1. Create a new Unity project. 2. Build and run to iOS device. 3. Check the Xcode console: Main Thread Checker:... Read more
Smart Merge / UnityYAMLMerge uses Windows dialog messages instead of con...
To reproduce: 1) Download the three scene files and place them in folder where UnityYAMLMerge is (Editor/Data/Tools) 2) Run this in ... Read more
Unity crashes at PlayableOutputHandle_CUSTOM_INTERNAL_CALL_SetSourcePlay...
This crash happens when using AnimationMixerPlayable as the source for the AnimationPlayableOutput but AnimationMixerPlayable in not... Read more
Shading of object is incorrect in Editor when its normal map texture is ...
How to reproduce: 1. Open the attached "TextLoaderTest" project and "Main" scene 2. Enter playmode while on Standalone platform, obs... Read more
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