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System.IO.File.ReadAllText throws "IsolatedStorageException: Could not f...
Steps to reproduce:1. Open user attached project2. Run the Main scene in the editor and notice you correctly get "FileNotFoundExcept... Read more
[Android] When Anti Aliasing is enabled Nexus 7 (Tegra 3) renders artifacts
Reproduction steps:1) Download and open user's attached project2) Build and run currently open scene (there are no scenes, just buil... Read more
Overriding default video dimensions fails in certain cases
Overriding default dimensions import setting on a VideoClip can mess up if you mix a 'Square' dimension with a half/quarter/full res... Read more
[H264][OSX]Video is flickering occasionally
Noticed some strange flickering when playing a video in the video player.Needed quite a high FPS movie to capture the flickering, do... Read more
[iOS] Incorrect splash image is displayed after launching the app on iPh...
To reproduce:1. Open project attached by the user (iPhoneXSplashBug)-- In the player settings notice that for iPhone X different spl... Read more
Using Quaternion.Euler transforms rotation with a very slight error with...
Steps to reproduce:1. Open QA's attached project2. Play the "repro" scene3. Observe "empty(Clone)" gameobject's rotation is 90.00001... Read more
MovieTexture not scaling to Mesh UV's correctly
MovieTexture does not fill the mesh completely. Download the test project here: https://oc.unity3d.com/index.php/s/Ds1Nr2IfXpkWMMQ O... Read more
[Light] Terrain's speed tree shadows are not getting baked when 'Mode' i...
Steps to Repo:1. Hierarchy > 3D Object > terrain2. Terrain > pain trees > edit tree > add tree3. Select light game ob... Read more
[Android] Application crashes on Android 8.0 when playing Google Interst...
How to reproduce:1. Open the attached project "Test"2. Go to File --> Build & Run and deploy to device3. Click Load Interstit... Read more
[Timeline] Shortcut keys for copy from one track and paste to another tr...
Shortcut keys for copy from one track and paste to another track doesn't work on Mac OSX Steps to Reproduce:1. Create a new project.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject