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Keyboard shortcut for 'Toggle Active State' does not work after stopping...
It seems that loosing/regaining focus or stopping scene causes editor to recompile scripts internally, which causes GameObject menu ... Read more
Shader properties window missing certain features, adding 'Space' to une...
Reproduction steps: 1. Open the attached project 2. Select 'Sphere' in the Hierachy 3. Check the Renderer properties in the Inspecto... Read more
Unity crashes after changing graphics API from DX11 to DX9
Steps to reproduce: 1. Create a new Unity project 2. Close it 3. Delete "Library" and "Temp" folders 4. Open that project 5. Go to P... Read more
Audio retrieved from an asset bundle is sometimes not played if Resource...
How to reproduce: 1. Open the attached project and the only scene in it. 2. From the Terminal navigate to the AB folder where asset... Read more
AudioClip is destroyed after AudioSource.Stop is called
Steps to reproduce: 1. Open attached project 2. Open scene "AudioClipTest" and run it 3. in game view, click Play button and notice... Read more
Revert value to Prefab doesn't remove property modifications and doesn't...
How to reproduce: 1. Open the attached project 2. Open Main scene 3. Select "GameObject" in the Hierarchy 4. Make a modification to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
- Asset database warning is thrown when declaring font variable in the USS text file
- Memory Leak warnings are thrown when opening an imported Prefab
- Crash on mono_push_other_roots when setting Normal Thread Affinity
- Editor exits Play mode when another project is being created using Unity Hub 3.8.0-beta.1