Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0f3
Issue ID
953115
Regression
No
[Octane] Editor crashes when multiple Object layer maps are expanded
Steps to replicate:
1. Open the provided Unity project
2. From the Hierarchy open PBR Render Target
3. In the Inspector view, press Load Octane and then Render then View Source
4. In the bottom left window select Scene tab instead on Node graph
5. Select "Rearrange the items in this graph to make it look tidier" (second icon from the top) from the left side menu in the same window
6. Select Cubes Object layer map item in the Scene tab and right-click on it and press expand items
7. Repeat step 6 for the Plane object
Expected result: A crash does not occur
Actual result: Unity editor crashes
Reproducible with: 2017.1.0f3, 2017.3.0b1
Note: It is important that steps 6 and 7 would be done as fast as possible otherwise the crash does not occur every time
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment