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0
votes
Fixed

[IL2CPP] All builds crash on iOS 8.4.1 in InitializeDerivedFromInfo()

Scripting

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Aug 17, 2016

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Version/s: 5.5.0a6

Steps to reproduce: 1) Open the attached project or create a new one. 2) Build for iOS (IL2cpp as scripting backend). 3) Deploy the ... Read more

0
votes
Fixed

[CommandBuffer] mesh is not clipped when it is drawn after the alpha pas...

Graphics - General

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Aug 17, 2016

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Version/s: 5.3.2p1

Reproduction steps: 1. Open the attached project. 2. Open and Play the "MainScene". - Notice that "Cube_PostAlpha" game object is n... Read more

1
votes
Won't Fix

RaycastAll does not work with Gear VR

Android

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Aug 17, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1) Open user's attached project 2) Make sure that "Virtual Reality Supported" is enabled 3) Make sure your devic... Read more

0
votes
Fixed

[HLAPI][TargetRPC] Should print an error when target argument is set to ...

Networking

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Aug 17, 2016

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Version/s:

Steps to reproduce: 1. open attached "TargetRPC.zip" 2. enter play mode and "Host" 3. press "Space" -> it send a TargetRPC to server... Read more

1
votes
Not Reproducible

Editor crashes in RenderingCommandBuffer::ExecuteCommandBuffer

Graphics - General

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Aug 17, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project. 2. Press play. As a result, Unity crashes in RenderingCommandBuffer::ExecuteComm... Read more

0
votes
Fixed

The Editor freezes and crashes after entering the play mode because of m...

Asset Loading

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Aug 17, 2016

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Version/s: 5.4.0f3

Steps to reproduce the issue: 1. Download and open attached project. 2. Open scene named "Game1". 3. Enter the play mode. 4. Notice ... Read more

6
votes
Fixed

"res/mipmap-[density]" folders for launcher icons are missing

Android

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Aug 17, 2016

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Version/s: 5.3.6p2

Reproduction steps: 1) Open user's attached project 2) Build it for Android 3) Open .apk file using "Winrar" 4) Go to "res" folder -... Read more

1
votes
Fixed

[VR] Windows x86 32-bit players do not appear in VR headset

VR

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Aug 17, 2016

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Version/s: 5.4.0p2

VR-enabled Windows players only work in VR headsets if they are built for x86_64 architecture. VR-enabled Windows x86 applications ... Read more

0
votes
Duplicate

Zero-volume BoxCollider causes PhysX to return null shape

Physics

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Aug 17, 2016

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Version/s: 5.3.5f1

Steps to reproduce the issue: 1. Download and open attached project. 2. Open scene named "Home". 3. Enter the play mode and notice t... Read more

0
votes
Won't Fix

Typo in Graphics Settings: "Ligtht Halo" (Unity 5.4)

Graphics - General

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Aug 17, 2016

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Version/s: 5.4.0f3

Steps to reproduce the issue: 1. Open any existing project or create a new one. 2. Navigate to: “Edit->Project Settings->Graphics”.... Read more

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