Search Issue Tracker
Crash with ComputeTileMeshJob when generating Navmesh
While generating NavMesh in game / on runtime, crash happens at ComputeTileMeshJob (Windows and Mac Editor). Reproducible with: 201... Read more
Instantiate options are too long to see in Fuzzy Finder.
*Note:* * When trying to add the instantiate method via the Fuzzy finder, you can't see the Node type Arguments. * Expected: You s... Read more
Failed to get assembly resource stream warnings on import
After dragging and dropping the Bolt 1.4.13 RC package into Unity I get a spew of 8 warning messages all with the below error. They ... Read more
Null Reference Exception error after installing RC4 package
*Reproducible on:* * Bolt 1.4.13 RC4 * Unity version: 2019.4.9f1 * Platform: Windows 10 *Steps to Reproduce:* # Create a new Projec... Read more
[XR][AI] ~0.3ms stall in the main thread in Semaphore.WaitForSignal call...
Repro steps: 1. Open the attached project 2. Make sure Development Build and Connect to Profiler options are turned on 3. Build and ... Read more
[Android] Spike in CPU usage on the first touch on the screen when using...
How to reproduce: 1. Open the attached project "TouchTest.zip" 2. Open the Scene "SampleScene" 3. Enable Development Build and Autoc... Read more
Crash on Texture2D::GetPixelBilinear when attempting to enter another Scene
How to reproduce: 1. Open the attached project "Game.zip" (In Google Drive) 2. Open Scene "_MainScene" 3. Press Play 4. Press the "G... Read more
ArgumentOutOfRangeException is thrown when pressing PageUp key after a d...
How to reproduce: 1. Open attached project "TestCrash.zip" 2. Open "SampleScene" scene (in "Scenes" folder) 3. Enter Play mode 4. Pr... Read more
SceneView & GameView turns black when one of the three scale-numbers on ...
How to reproduce: 1. Open attached project "hdrpreproNoLibrary.zip" 2. Open "JamieTest EnemyMovement Subscene" scene 3. Select any G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material