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Votes

0

Found in

2021.3.31f1

2022.3.13f1

2023.1.20f1

2023.2.1f1

2023.3.0a15

Issue ID

UUM-56878

Regression

No

Readonly and "get" autoproperty variables in a class with Serializable attribute are assigned null values when script assemblies are reloaded and the default constructor is disabled

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How to reproduce:
1. Open the attached “serializable_autoproperties_issue” project
2. In the toolbar, navigate to the “Repro > Serialization issue” window
3. Press the “Reload assemblies” button
4. Observe how some of the values are assigned null values until the window is reopened

Expected result: Variables are assigned the same values after script assemblies are reloaded
Actual result: Variables with certain properties are not initialized properly, and are not assigned their respective values

Reproducible in: 2021.3.31f1, 2022.3.13f1, 2023.1.20f1, 2023.2.1f1, 2023.3.0a15

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Note: As a workaround, introducing an empty default constructor in the script, i.e “public SerializableData() {}” is enough to prevent the issue from reproducing

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    Today we will be closing this case following the reporter's request as this is working as expected.

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