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[Android][iOS] After upgrading the project to Unity with new icons syste...
How to reproduce:1. Open the attached project with Unity version which doesn't have new icons system (new icons introduced in 2018.1... Read more
Unity crashes at Scripting::ScriptingWrapperFor or Material::GetTexture ...
How to reproduce:1. Download project "ReproProject.zip" and open in Unity2. Open "sceneOne"3. Enter play mode4. Exit play mode--Unit... Read more
[iOS] Device orientation doesn't automatically change from PortraitUpsid...
Steps to reproduce: 1. Open attached project2. Build and run on iOS device3. Hold device in portrait mode and notice that every 5 se... Read more
[Shuriken] Some serialized properties do not update correctly
Becomes evident in the https://ono.unity3d.com/unity/unity/pull-request/57318/_/se/trunk/particle-fixes PR.Enums and curves need to ... Read more
[MacOS] NullReferenceException is thrown when canceling selecting script...
To reproduce:1. Create a new project in Unity2. Open Edit -> Project Settings -> Player -> Other3. Change Scripting runtime... Read more
[License] Opening 2018.1.0a7 and closing, and then trying to use another...
To reproduce:1) Open 2018.1.0a7 (tested Version 2018.1.0a7 (bf8645f4af24)Tue, 28 Nov 2017 19:15:48 GMTBranch: trunk )2) Create new p... Read more
Changing Skinned Mesh causes unwanted deformations when using models wit...
Steps to reproduce:1. Open attached project "Skin_Mesh_Issue"2. Drag "box_3ds_Max_Biped.fbx" into Scene3. Reveal the child objects o... Read more
Composite Collider 2D not composing correctly with rotated Tilemap Colli...
To reproduce:1. Open user's project2. In Tile Palette window, select wood tile3. In Scene window, press [ or ] to rotate tiles4. Dra... Read more
Scene state gets dirty after baking
Steps for reproduction:1) Download and open the project below2) Open the scene `t1`3) Bake the scene and save it4) Check the scene s... Read more
[Editor] Crash on opening a new project while Unity is running
What happened: The editor crashes on creating the new project while the editor is already running in the background, the crash frequ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject