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Fixed in 2018.1.X
Votes
0
Found in
2017.3.0b1
Issue ID
954098
Regression
No
[DX12] Editor crahes when setting RenderBuffers depth texture with anti aliasing level higher than 1
Steps to reproduce:
1. Open attached project "954098.zip"
2. Make sure selected Graphics API is Direct3D12
3. Open "main" scene
4. Select "Main Camera" in the Hierarchy
5. Make sure 'Color AA' and 'Depth AA' are set to 'X1' in RenderBuffer script component
6. Enter play mode
7. Set 'Color AA' to 'X2' in RenderBuffer script component
8. Set 'Depth AA' to 'X2' in RenderBuffer script component
*by this time Editor freezes*
9. Try to change 'Color AA' or 'Depth AA' or exit play mode
Actual result: editor crashes in D3D12SwapChain::CreateHWND (log attached)
Reproducible with: 2017.3.0f1, 2018.1.0a6
Note: if you change 'Color AA' and 'Depth AA' before entering play mode, the editor will freeze but won't crash when entering play mode
Not reproducible with DirectX11, OpenGL4.5
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