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JsonUtility fails to parse non-Latin characters in Unity 5.5 beta
JsonUtility fails parsing Japanese letters (like 日本語). Steps to reproduce: 1) Open the attached project. 2) Open scene 'Test'. 3) P... Read more
Unity 5.5 corrupts scene or incorrectly reports it as corrupted
- Download and import the Asset Store Package called BIG Environment Pack - Try to open the scene Isle_01 from the Scenes folder Uni... Read more
Building AssetBundles doesn't work in Unity 5.5 if script is not in Edit...
How to reproduce: 1. Open the attached project 2. Build AssetBundles (Asset Bundles -> Build) 3. Notice few errors: one is regarding... Read more
One of the UI Canvas does not render in build
How to reproduce: 1. Open the attached project 2. Open and play the scene "Scene" 3. Observe the text from both canvases rendering 4... Read more
Setting the "isActive" bool to true in "GUIStyle.Draw()" does not make b...
in "GUIStyle.Draw ()" setting "isActive " to true does not make the button active(green) unless you also set "isHover" to true. Step... Read more
Negative speed in states or blend trees causes root motion character to ...
How to reproduce: 1. Open the attached project 2. Open and play Repro scene 3. Watch as the character warps into a new position afte... Read more
Unity crashes after selecting whether to delete local cache
To reproduce: 1. Open any project 2. Press "Unity > Preferences" 3. In the "Cache Server" tab, change "Cache Server Mode" to "Remot... Read more
Gyro.Gravity reads zero on iOS devices
1. Open user attached project 2. Build and deploy to iOS device 3. Text should render value of Gyro.Gravity.x, but it reports 0. ... Read more
TextureImporterInspector: Normalmap setting carries over to Default text...
To reproduce: 1. Open attached project 2. Select the asset "Cat" 3. Switch "Texture Type" to normal map, tick "Create for Grayscale"... Read more
TextureImporterInspector: "Advanced" foldout collapses always
Reproduction steps: 1. Open user attached project 2. Select Art/Blue and expand the "Advanced" foldout 3. Additionally select Art/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Paragraph formatting in the the HDRP Sample Scene Tutorials is missing
- Test Runner "Open source code" navigates to the incorrect file or test
- Physics.IgnoreCollision() function is not applied when toggling the GameObject.SetActive()
- Rich Text color tag does not apply when color is set by name
- The caret (text cursor) symbol does not move one word when the "Option" key and arrow keys are used to move the caret