Search Issue Tracker
By Design
Votes
0
Found in
5.5.0b2
Issue ID
831000
Regression
Yes
Building AssetBundles doesn't work in Unity 5.5 if script is not in Editor folder
How to reproduce:
1. Open the attached project
2. Build AssetBundles (Asset Bundles -> Build)
3. Notice few errors: one is regarding UnityEditor namespace and another one says that scripts had compiler errors
4. Asset Bundles are not build
Note: I would expect this behavior because CreateAssetBundles script is not in Editor folder, however, in Unity 5.4.1f1 those errors are not thrown and AssetBundles are build
Not reproducible: 5.4.1f1
Reproducible: 5.5.0b1, 5.5.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment